by sinbad | Aug 24, 2008 | News
Lots has happened in the last couple of months, so here’s a quick round-up of some of the interesting things you might have missed!
Libraries, Add-ons & Tools
- Hikari – a new library that makes it really easy to use Flash content in your Ogre application, especially for creating user interfaces
- OgreSpeedTree – a new commercial library that makes rendering trees and foliage created with SpeedTree in your Ogre application quick and easy
- Myrddin Landscape Plugin – a library to help you render your terrain and the surrounding atmospheric effects
- StemCell Engine – a full game engine created with Ogre
- ArtifexTerra – a terrain editing & painting tool
New Featured Projects using Ogre
As ever, apologies for anyone I left out, the forums are your master reference for all that goes on in the world of Ogre.
[Edit] Links fixed!
by sinbad | Jun 16, 2008 | News
Yeah, I know I said 1.4.8 was our last Eihort branch release, but in the last few weeks we discovered some serious problems with NVIDIA cards when using the new 175.x driver stream, so this maintenance release addresses that. This is an important update that all users should take on – the source archives and some of the SDKs are updated, the rest of the SDKs will be updated as they become available, keep checking back if yours isn’t available yet.
Download!
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by sinbad | May 10, 2008 | News
{mosimage}We’re pleased to announce what will almost certainly be the last maintenance release on the 1.4.x branch , codenamed Eihort, available now from the download area. There are only a few bugfixes to report this time around, full details are included in this post after the ‘Read More’ break. The source releases have been updated, and most of the SDK packages – the others will be updated when the respective maintainers are able to provide them.
After this release, we will be concentrating on releasing a new stable release on the 1.6.x branch, codenamed Shoggoth, which we’re very much looking forward to. We’ve added a lot of new and improved features in the last year, and quite a few people are already using it (from Subversion), so a stable release won’t be far away now.
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by sinbad | Apr 27, 2008 | News
OGRE’s main source code repository has now been moved to Subversion.
The instructions have been updated to reflect the change, if you use the CVS version of Ogre you should move across to the Subversion repository ASAP, since there will be no more updates to the CVS repository from today.
You should also note that the Addons have moved to their own Sourceforge project, in a separate Subversion repository, instructions on how to obtain them have also been updated. If you are an addon developer, please note that I have only added back access to people who have committed to the CVS repository in the last 12 months, or have otherwise been active. Should you find that your access is restricted and you need to be added back, please let us know.
by sinbad | Apr 21, 2008 | News
Yes, Google have now announced the list of students who have been successful in their applications to the Google Summer of Code 2008. Our 4 students this year are:
| Student |
Project Name |
Mentor |
| Noam Gat (Noman)
|
Add geometry shader support |
Assaf Raman |
| Christopher Bowen (LostEra)
|
Different LOD Strategies |
Andres Carrera (Lioric)
|
| Jacobus Krynauw (nanocell)
|
OgreCollada |
Christoph Nenning (kex)
|
| Du Min (westine) |
Motion Synthesis based Character Animation |
Paul Cheyrou-lagrèze (tuan kuranes)
|
Congratulations to the 4 students who were selected – now of course, the hard work begins! 🙂
Thanks to all the students who took the time to apply to OGRE. As has happened every year in GSoC, there were additional applications that we would have happily accepted too had we been able to, but at the end of the day we can only accept a certain number each year.
All students will be getting a welcome email from me imminently – the next month is mostly about settling in to the community and getting prepared for when coding is scheduled to begin in late May. Here’s to another great Summer of Code!
by sinbad | Mar 25, 2008 | News
The Google Summer of Code 2008 student application process is now open!
Any students wanting to apply to do an OGRE project should firstly read the Google application instructions in full. If you haven’t reviewed it already, you can also look at our Ideas List for ideas of projects we might be interested in – however do please note that these are suggestions only; we’re very open to new ideas in addition to this list. So if you’ve thought of a project idea that we haven’t, by all means propose it!
Edit (31 March 08): Google has extended the student application deadline to 7th April.
In addition to the general Google documentation, I’ve put together a few specific notes to bear in mind (click Read More for details):
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