OGRE  1.7
Object-Oriented Graphics Rendering Engine
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Direct3D11/include/OgreFixedFuncState.h File Reference
#include "OgrePrerequisites.h"
#include "OgreGpuProgram.h"
#include "OgreColourValue.h"
#include "OgreBlendMode.h"
#include "OgreCommon.h"
#include "OgreLight.h"
#include "OgreTextureUnitState.h"
#include "OgreRenderSystem.h"
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Go to the source code of this file.

Classes

class  Ogre::FixedFuncState
 Class defining a fixed function state. More...
 
class  Ogre::GeneralFixedFuncState
 
class  Ogre::TextureLayerState
 
class  Ogre::VertexBufferDeclaration
 
class  Ogre::VertexBufferElement
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Macros

#define LIGHT_TYPES_COUNT   Light::LT_SPOTLIGHT + 1
 

Macro Definition Documentation

#define LIGHT_TYPES_COUNT   Light::LT_SPOTLIGHT + 1

Definition at line 116 of file Direct3D11/include/OgreFixedFuncState.h.