OGRE  1.7
Object-Oriented Graphics Rendering Engine
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OgreCompositionPass.h File Reference
#include "OgrePrerequisites.h"
#include "OgreMaterial.h"
#include "OgreRenderSystem.h"
#include "OgreRenderQueue.h"
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Classes

class  Ogre::CompositionPass
 Object representing one pass or operation in a composition sequence. More...
 
struct  Ogre::CompositionPass::InputTex
 Inputs (for material used for rendering the quad) More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/