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Classes | |
class | Ogre::D3D10HLSLProgram |
Specialization of HighLevelGpuProgram to provide support for D3D10 High-Level Shader Language (HLSL). More... | |
class | Ogre::D3D10HLSLProgram::CmdColumnMajorMatrices |
Command object for setting matrix packing in column-major order. More... | |
class | Ogre::D3D10HLSLProgram::CmdEntryPoint |
Command object for setting entry point. More... | |
class | Ogre::D3D10HLSLProgram::CmdPreprocessorDefines |
Command object for setting macro defines. More... | |
class | Ogre::D3D10HLSLProgram::CmdTarget |
Command object for setting target assembler. More... | |
struct | Ogre::D3D10HLSLProgram::ShaderVarWithPosInBuf |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |