OGRE  1.7
Object-Oriented Graphics Rendering Engine
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OgreD3D10HardwareBuffer.h File Reference
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Classes

class  Ogre::D3D10HardwareBuffer
 Base implementation of a D3D10 buffer, dealing with all the common aspects. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/