28 #ifndef __D3D10Plugin_H__
29 #define __D3D10Plugin_H__
Plugin instance for D3D10 Manager.
const String & getName() const
Get the name of the plugin.
void uninstall()
Perform the final plugin uninstallation sequence.
Class defining a generic OGRE plugin.
void shutdown()
Perform any tasks the plugin needs to perform when the system is shut down.
void install()
Perform the plugin initial installation sequence.
D3D10RenderSystem * mRenderSystem
void initialise()
Perform any tasks the plugin needs to perform on full system initialisation.
Implementation of DirectX9 as a rendering system.