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OgreEllipsoidEmitter.h
Go to the documentation of this file.
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/*
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-----------------------------------------------------------------------------
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This source file is part of OGRE
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(Object-oriented Graphics Rendering Engine)
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For the latest info, see http://www.ogre3d.org/
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Copyright (c) 2000-2011 Torus Knot Software Ltd
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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-----------------------------------------------------------------------------
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*/
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// Original author: Tels <http://bloodgate.com>, released as public domain
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#ifndef __EllipsoidEmitter_H__
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#define __EllipsoidEmitter_H__
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#include "
OgreParticleFXPrerequisites.h
"
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#include "
OgreAreaEmitter.h
"
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namespace
Ogre {
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class
_OgreParticleFXExport
EllipsoidEmitter
:
public
AreaEmitter
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{
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public
:
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// See AreaEmitter
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EllipsoidEmitter
(
ParticleSystem
* psys);
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void
_initParticle(
Particle
* pParticle);
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protected
:
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};
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}
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#endif
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Ogre::AreaEmitter
Particle emitter which emits particles randomly from points inside an area (box, sphere, ellipsoid whatever subclasses choose to be).
Definition:
OgreAreaEmitter.h:47
Ogre::ParticleSystem
Class defining particle system based special effects.
Definition:
OgreParticleSystem.h:66
OgreParticleFXPrerequisites.h
OgreAreaEmitter.h
Ogre::Particle
Class representing a single particle instance.
Definition:
OgreParticle.h:60
_OgreParticleFXExport
#define _OgreParticleFXExport
Definition:
OgreParticleFXPrerequisites.h:43
Ogre::EllipsoidEmitter
Particle emitter which emits particles randomly from points inside an ellipsoid.
Definition:
OgreEllipsoidEmitter.h:46
Plugins
ParticleFX
include
OgreEllipsoidEmitter.h
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