OGRE
1.7
Object-Oriented Graphics Rendering Engine
Main Page
Related Pages
Modules
Namespaces
Classes
Files
File List
File Members
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Friends
Macros
Groups
Pages
OgreGLESRenderTexture.h
Go to the documentation of this file.
1
/*
2
-----------------------------------------------------------------------------
3
This source file is part of OGRE
4
(Object-oriented Graphics Rendering Engine)
5
For the latest info, see http://www.ogre3d.org/
6
7
Copyright (c) 2008 Renato Araujo Oliveira Filho <renatox@gmail.com>
8
Copyright (c) 2000-2011 Torus Knot Software Ltd
9
10
Permission is hereby granted, free of charge, to any person obtaining a copy
11
of this software and associated documentation files (the "Software"), to deal
12
in the Software without restriction, including without limitation the rights
13
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
14
copies of the Software, and to permit persons to whom the Software is
15
furnished to do so, subject to the following conditions:
16
17
The above copyright notice and this permission notice shall be included in
18
all copies or substantial portions of the Software.
19
20
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
21
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
23
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
24
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
25
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
26
THE SOFTWARE.
27
-----------------------------------------------------------------------------
28
*/
29
30
#ifndef __GLESRenderTexture_H__
31
#define __GLESRenderTexture_H__
32
33
#include "
OgreGLESTexture.h
"
34
35
namespace
Ogre {
36
class
GLESHardwarePixelBuffer;
37
40
struct
_OgreGLESExport
GLESSurfaceDesc
41
{
42
public
:
43
GLESHardwarePixelBuffer
*
buffer
;
44
size_t
zoffset
;
45
uint
numSamples
;
46
47
GLESSurfaceDesc
() :buffer(0), zoffset(0), numSamples(0) {}
48
};
49
52
class
_OgreGLESExport
GLESRenderTexture
:
public
RenderTexture
53
{
54
public
:
55
GLESRenderTexture
(
const
String
&name,
const
GLESSurfaceDesc
&target,
bool
writeGamma,
uint
fsaa);
56
virtual
~
GLESRenderTexture
();
57
bool
requiresTextureFlipping
()
const
{
return
true
; }
58
};
59
62
class
_OgreGLESExport
GLESRTTManager
:
public
Singleton
<GLESRTTManager>
63
{
64
public
:
65
virtual
~
GLESRTTManager
();
66
69
virtual
RenderTexture
*createRenderTexture(
const
String
&name,
const
GLESSurfaceDesc
&target,
bool
writeGamma,
uint
fsaa) = 0;
70
73
virtual
bool
checkFormat(
PixelFormat
format) = 0;
74
77
virtual
void
bind(
RenderTarget
*target) = 0;
78
83
virtual
void
unbind(
RenderTarget
*target) = 0;
84
87
virtual
MultiRenderTarget
* createMultiRenderTarget(
const
String
& name);
88
91
virtual
PixelFormat
getSupportedAlternative(
PixelFormat
format);
92
};
93
96
class
GLESCopyingRTTManager
;
97
class
_OgreGLESExport
GLESCopyingRenderTexture
:
public
GLESRenderTexture
98
{
99
public
:
100
GLESCopyingRenderTexture
(
GLESCopyingRTTManager
*manager,
101
const
String
&name,
102
const
GLESSurfaceDesc
&target,
103
bool
writeGamma,
uint
fsaa);
104
105
virtual
void
getCustomAttribute(
const
String
& name,
void
* pData);
106
};
107
111
class
_OgreGLESExport
GLESCopyingRTTManager
:
public
GLESRTTManager
112
{
113
public
:
114
GLESCopyingRTTManager
();
115
virtual
~
GLESCopyingRTTManager
();
116
119
virtual
RenderTexture
*createRenderTexture(
const
String
&name,
const
GLESSurfaceDesc
&target,
bool
writeGamma,
uint
fsaa);
120
123
virtual
bool
checkFormat(
PixelFormat
format);
124
127
virtual
void
bind(
RenderTarget
*target);
128
131
virtual
void
unbind(
RenderTarget
*target);
132
};
133
}
134
135
#endif
Ogre::RenderTarget
A 'canvas' which can receive the results of a rendering operation.
Definition:
OgreRenderTarget.h:64
Ogre::GLESSurfaceDesc::zoffset
size_t zoffset
Definition:
OgreGLESRenderTexture.h:44
Ogre::Singleton
Template class for creating single-instance global classes.
Definition:
OgreSingleton.h:64
Ogre::RenderTexture
This class represents a RenderTarget that renders to a Texture.
Definition:
OgreRenderTexture.h:48
Ogre::GLESSurfaceDesc
GL surface descriptor.
Definition:
OgreGLESRenderTexture.h:40
Ogre::GLESHardwarePixelBuffer
Definition:
OgreGLESHardwarePixelBuffer.h:37
_OgreGLESExport
#define _OgreGLESExport
Definition:
OgreGLESPrerequisites.h:122
Ogre::GLESRenderTexture::requiresTextureFlipping
bool requiresTextureFlipping() const
Definition:
OgreGLESRenderTexture.h:57
Ogre::MultiRenderTarget
This class represents a render target that renders to multiple RenderTextures at once.
Definition:
OgreRenderTexture.h:69
Ogre::GLESSurfaceDesc::numSamples
uint numSamples
Definition:
OgreGLESRenderTexture.h:45
Ogre::GLESRTTManager
Manager/factory for RenderTextures.
Definition:
OgreGLESRenderTexture.h:62
OgreGLESTexture.h
Ogre::PixelFormat
PixelFormat
The pixel format used for images, textures, and render surfaces.
Definition:
OgrePixelFormat.h:42
Ogre::GLESSurfaceDesc::GLESSurfaceDesc
GLESSurfaceDesc()
Definition:
OgreGLESRenderTexture.h:47
Ogre::GLESCopyingRTTManager
Simple, copying manager/factory for RenderTextures.
Definition:
OgreGLESRenderTexture.h:111
Ogre::GLESCopyingRenderTexture
Definition:
OgreGLESRenderTexture.h:97
Ogre::String
_StringBase String
Definition:
OgrePrerequisites.h:447
Ogre::GLESRenderTexture
Base class for GL Render Textures.
Definition:
OgreGLESRenderTexture.h:52
Ogre::GLESSurfaceDesc::buffer
GLESHardwarePixelBuffer * buffer
Definition:
OgreGLESRenderTexture.h:43
Ogre::uint
unsigned int uint
Definition:
OgrePrerequisites.h:108
RenderSystems
GLES
include
OgreGLESRenderTexture.h
Generated on Fri Jun 20 2014 01:03:14 for OGRE by
1.8.7