28 #ifndef __OgreGLFBO_H__
29 #define __OgreGLFBO_H__
47 void bindSurface(
size_t attachment,
const GLSurfaceDesc &target);
50 void unbindSurface(
size_t attachment);
#define OGRE_MAX_MULTIPLE_RENDER_TARGETS
Define max number of multiple render targets (MRTs) to render to at once.
GLuint getGLFBOID() const
Get the GL id for the FBO.
const GLSurfaceDesc & getSurface(size_t attachment)
GLSurfaceDesc mMultisampleColourBuffer
GLuint getGLMultisampleFBOID() const
Get the GL id for the multisample FBO.
Frame Buffer Object abstraction.
PixelFormat
The pixel format used for images, textures, and render surfaces.
Factory for GL Frame Buffer Objects, and related things.
GLFBOManager * getManager()