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OgrePCZPrerequisites.h
Go to the documentation of this file.
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/*
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-----------------------------------------------------------------------------
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This source file is part of OGRE
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(Object-oriented Graphics Rendering Engine)
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For the latest info, see http://www.ogre3d.org/
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Copyright (c) 2000-2011 Torus Knot Software Ltd
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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-----------------------------------------------------------------------------
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OgrePCZPrerequisites.h - Portal Connected Zone Scene Manager prerequisites
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-----------------------------------------------------------------------------
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begin : Mon Feb 19 2007
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author : Eric Cha
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email : ericc@xenopi.com
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Code Style Update :
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-----------------------------------------------------------------------------
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*/
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#ifndef PCZ_PREREQUISITES_H
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#define PCZ_PREREQUISITES_H
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#include "
OgrePrerequisites.h
"
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//-----------------------------------------------------------------------
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// Forward declarations
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// Windows Settings
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//-----------------------------------------------------------------------
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#if (OGRE_PLATFORM == OGRE_PLATFORM_WIN32 ) && !defined(__MINGW32__) && !defined(OGRE_STATIC_LIB)
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# ifdef OGRE_PCZPLUGIN_EXPORTS
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# define _OgrePCZPluginExport __declspec(dllexport)
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# else
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# define _OgrePCZPluginExport __declspec(dllimport)
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# endif
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#elif defined ( OGRE_GCC_VISIBILITY )
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# define _OgrePCZPluginExport __attribute__ ((visibility("default")))
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#else
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# define _OgrePCZPluginExport
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#endif
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#endif
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OgrePrerequisites.h
Plugins
PCZSceneManager
include
OgrePCZPrerequisites.h
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