#include "OgrePrerequisites.h"
#include "OgreVector3.h"
#include "OgreHardwareVertexBuffer.h"
#include "OgreHardwareIndexBuffer.h"
#include "OgreRenderOperation.h"
Go to the source code of this file.
Classes | |
class | Ogre::ProgressiveMesh |
This class reduces the complexity of the geometry it is given. More... | |
class | Ogre::ProgressiveMesh::PMFaceVertex |
A vertex as used by a face. More... | |
class | Ogre::ProgressiveMesh::PMTriangle |
A triangle in the progressive mesh, holds extra info like face normal. More... | |
class | Ogre::ProgressiveMesh::PMVertex |
A vertex in the progressive mesh, holds info like collapse cost etc. More... | |
struct | Ogre::ProgressiveMesh::PMWorkingData |
Data used to calculate the collapse costs. More... | |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |