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OgreRectangle.h
Go to the documentation of this file.
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/*
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-----------------------------------------------------------------------------
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This source file is part of OGRE
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(Object-oriented Graphics Rendering Engine)
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For the latest info, see http://www.ogre3d.org
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Copyright (c) 2000-2011 Torus Knot Software Ltd
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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-----------------------------------------------------------------------------
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*/
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#ifndef _Rectangle_H__
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#define _Rectangle_H__
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#include "
OgrePrerequisites.h
"
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namespace
Ogre {
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struct
_OgreExport
Rectangle
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{
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Real
left
;
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Real
top
;
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Real
right
;
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Real
bottom
;
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inline
bool
inside
(
Real
x,
Real
y)
const
{
return
x >= left && x <= right && y >= top && y <= bottom; }
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};
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inline
Rectangle
intersect
(
const
Rectangle
& lhs,
const
Rectangle
& rhs)
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{
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Rectangle
r;
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r.
left
= lhs.
left
> rhs.
left
? lhs.
left
: rhs.
left
;
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r.
top
= lhs.
top
> rhs.
top
? lhs.
top
: rhs.
top
;
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r.
right
= lhs.
right
< rhs.
right
? lhs.
right
: rhs.
right
;
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r.
bottom
= lhs.
bottom
< rhs.
bottom
? lhs.
bottom
: rhs.
bottom
;
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return
r;
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}
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}
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#endif // _Rectangle_H__
Ogre::Rectangle::right
Real right
Definition:
OgreRectangle.h:46
Ogre::Real
float Real
Software floating point type.
Definition:
OgrePrerequisites.h:75
_OgreExport
#define _OgreExport
Definition:
OgrePlatform.h:203
Ogre::Rectangle::bottom
Real bottom
Definition:
OgreRectangle.h:47
OgrePrerequisites.h
Ogre::Rectangle::left
Real left
Definition:
OgreRectangle.h:44
Ogre::Rectangle::top
Real top
Definition:
OgreRectangle.h:45
Ogre::intersect
Rectangle intersect(const Rectangle &lhs, const Rectangle &rhs)
Geometric intersection of two rectanglar regions.
Definition:
OgreRectangle.h:61
Ogre::Rectangle::inside
bool inside(Real x, Real y) const
Definition:
OgreRectangle.h:49
Ogre::Rectangle
Definition:
OgreRectangle.h:42
OgreMain
include
OgreRectangle.h
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1.8.7