OGRE  1.7
Object-Oriented Graphics Rendering Engine
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OgreShaderPrerequisites.h File Reference
#include "OgrePrerequisites.h"
#include "OgreCommon.h"
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Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 
 Ogre::RTShader
 

Macros

#define _OgreRTSSExport   __declspec( dllimport )
 

Typedefs

typedef GeneralAllocatedObject Ogre::RTShaderSystemAlloc
 

Enumerations

enum  Ogre::RTShader::VSOutputCompactPolicy { Ogre::RTShader::VSOCP_LOW = 0, Ogre::RTShader::VSOCP_MEDIUM = 1, Ogre::RTShader::VSOCP_HIGH = 2 }
 

Functions

template<class T >
void Ogre::RTShader::sh_hash_combine (uint32 &seed, T const &v)
 Utility function with same style as boost::hash_combine. More...
 

Macro Definition Documentation

#define _OgreRTSSExport   __declspec( dllimport )

Definition at line 101 of file OgreShaderPrerequisites.h.