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Object-Oriented Graphics Rendering Engine
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OgreStaticFaceGroup.h
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1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of OGRE
4  (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
6 
7 Copyright (c) 2000-2011 Torus Knot Software Ltd
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28 #ifndef __StaticFaceGroup_H__
29 #define __StaticFaceGroup_H__
30 
31 #include "OgrePrerequisites.h"
32 
33 #include "OgrePlane.h"
34 #include "OgrePatchSurface.h"
35 
36 namespace Ogre {
37 
49  };
50 
69  struct StaticFaceGroup {
70  // Type of face group.
72 
74  bool isSky;
75 
80 
86 
95 
100 
106 
108 
111 
112 
113  _OgreExport friend std::ostream& operator<<(std::ostream& o, const StaticFaceGroup& s)
114  {
115  o << "StaticFaceGroup(";
116  if (s.fType == FGT_FACE_LIST)
117  {
118  o << "faceList, numVertices=" << s.numVertices << ", vertexStart=" << s.vertexStart;
119  o << ", numElements=" << s.numElements << ", elementStart=" << s.elementStart;
120  o << ", normal=" << s.plane.normal;
121  }
122  else if (s.fType == FGT_PATCH)
123  {
124  o << "bezierPatch, numVertices=" << s.numVertices << ", vertexStart=" << s.vertexStart;
125  // TODO
126  }
127 
128  o << ", materialHandle=" << s.materialHandle;
129  o << ")";
130 
131  return o;
132  }
133 
134 
135  };
139 } // namespace
140 
141 #endif
#define _OgreExport
Definition: OgrePlatform.h:203
int materialHandle
Handle to material used by this group.
Defines a plane in 3D space.
Definition: OgrePlane.h:61
_OgreExport friend std::ostream & operator<<(std::ostream &o, const StaticFaceGroup &s)
Collects a group of static i.e.
int numVertices
The range of vertices in the buffer this facegroup references.
A surface which is defined by curves of some kind to form a patch, e.g.
int numElements
The number of vertex indices.
Vector3 normal
Definition: OgrePlane.h:144
FaceGroupType
A type of face group, i.e.
int vertexStart
Index into a buffer containing vertex definitions.
bool isSky
Is this a sky surface?
int elementStart
Index into a buffer containing vertex indices.
PatchSurface * patchSurf
Patch surface (only applicable when fType = FGT_PATCH)