Predefined controller function for dealing with animation.
More...
#include <OgrePredefinedControllers.h>
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| AnimationControllerFunction (Real sequenceTime, Real timeOffset=0.0f) |
| Constructor. More...
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Real | calculate (Real source) |
| Overridden function. More...
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void | operator delete (void *ptr) |
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void | operator delete (void *ptr, void *) |
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void | operator delete (void *ptr, const char *, int, const char *) |
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void | operator delete[] (void *ptr) |
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void | operator delete[] (void *ptr, const char *, int, const char *) |
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void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info More...
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void * | operator new (size_t sz) |
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void * | operator new (size_t sz, void *ptr) |
| placement operator new More...
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void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info More...
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void * | operator new[] (size_t sz) |
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void | setSequenceTime (Real seqVal) |
| Set the sequence duration value manually. More...
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void | setTime (Real timeVal) |
| Set the time value manually. More...
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Predefined controller function for dealing with animation.
Definition at line 191 of file OgrePredefinedControllers.h.
Ogre::AnimationControllerFunction::AnimationControllerFunction |
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Real |
sequenceTime, |
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Real |
timeOffset = 0.0f |
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Constructor.
- Parameters
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sequenceTime | The amount of time in seconds it takes to loop through the whole animation sequence. |
timeOffset | The offset in seconds at which to start (default is start at 0) |
Real Ogre::AnimationControllerFunction::calculate |
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Real |
source | ) |
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virtual |
template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new |
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size_t |
sz, |
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const char * |
file, |
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int |
line, |
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const char * |
func |
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inlineinherited |
template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] |
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size_t |
sz, |
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const char * |
file, |
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int |
line, |
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const char * |
func |
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inlineinherited |
void Ogre::AnimationControllerFunction::setSequenceTime |
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Real |
seqVal | ) |
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Set the sequence duration value manually.
void Ogre::AnimationControllerFunction::setTime |
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Real |
timeVal | ) |
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Set the time value manually.
If true, function will add input values together and wrap at 1.0 before evaluating.
Definition at line 59 of file OgreController.h.
Real Ogre::AnimationControllerFunction::mSeqTime |
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protected |
Real Ogre::AnimationControllerFunction::mTime |
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protected |
The documentation for this class was generated from the following file: