#include <OgreD3D11HardwarePixelBuffer.h>
Public Types | |
enum | LockOptions { HBL_NORMAL, HBL_DISCARD, HBL_READ_ONLY, HBL_NO_OVERWRITE } |
Locking options. More... | |
enum | Usage { HBU_STATIC = 1, HBU_DYNAMIC = 2, HBU_WRITE_ONLY = 4, HBU_DISCARDABLE = 8, HBU_STATIC_WRITE_ONLY = 5, HBU_DYNAMIC_WRITE_ONLY = 6, HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE = 14 } |
Enums describing buffer usage; not mutually exclusive. More... | |
Public Member Functions | |
D3D11HardwarePixelBuffer (D3D11Texture *parentTexture, D3D11Device &device, size_t subresourceIndex, size_t width, size_t height, size_t depth, size_t face, PixelFormat format, HardwareBuffer::Usage usage) | |
~D3D11HardwarePixelBuffer () | |
virtual void | _clearSliceRTT (size_t zoffset) |
Notify TextureBuffer of destruction of render target. More... | |
void | _genMipmaps () |
Internal function to update mipmaps on update of level 0. More... | |
virtual void | _updateFromShadow (void) |
Updates the real buffer from the shadow buffer, if required. More... | |
void | blit (const HardwarePixelBufferSharedPtr &src, const Image::Box &srcBox, const Image::Box &dstBox) |
Copies a box from another PixelBuffer to a region of the this PixelBuffer. More... | |
void | blit (const HardwarePixelBufferSharedPtr &src) |
Convenience function that blits the entire source pixel buffer to this buffer. More... | |
void | blitFromMemory (const PixelBox &src, const Image::Box &dstBox) |
Copies a region from normal memory to a region of this pixelbuffer. More... | |
void | blitFromMemory (const PixelBox &src) |
Convenience function that blits a pixelbox from memory to the entire buffer. More... | |
void | blitToMemory (const Image::Box &srcBox, const PixelBox &dst) |
Copies a region of this pixelbuffer to normal memory. More... | |
void | blitToMemory (const PixelBox &dst) |
Convience function that blits this entire buffer to a pixelbox. More... | |
virtual void | copyData (HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false) |
Copy data from another buffer into this one. More... | |
virtual void | copyData (HardwareBuffer &srcBuffer) |
Copy all data from another buffer into this one. More... | |
const PixelBox & | getCurrentLock () |
Get the current locked region. More... | |
size_t | getDepth () const |
Gets the depth of this buffer. More... | |
PixelFormat | getFormat () const |
Gets the native pixel format of this buffer. More... | |
size_t | getHeight () const |
Gets the height of this buffer. More... | |
D3D11Texture * | getParentTexture () const |
RenderTexture * | getRenderTarget (size_t zoffset) |
Get rendertarget for z slice. More... | |
size_t | getSizeInBytes (void) const |
Returns the size of this buffer in bytes. More... | |
size_t | getSubresourceIndex () const |
Usage | getUsage (void) const |
Returns the Usage flags with which this buffer was created. More... | |
size_t | getWidth () const |
Gets the width of this buffer. More... | |
bool | hasShadowBuffer (void) const |
Returns whether this buffer has a system memory shadow for quicker reading. More... | |
bool | isLocked (void) const |
Returns whether or not this buffer is currently locked. More... | |
bool | isSystemMemory (void) const |
Returns whether this buffer is held in system memory. More... | |
virtual const PixelBox & | lock (const Image::Box &lockBox, LockOptions options) |
Lock the buffer for (potentially) reading / writing. More... | |
virtual void * | lock (size_t offset, size_t length, LockOptions options) |
Lock the buffer for (potentially) reading / writing. More... | |
void * | lock (LockOptions options) |
Lock the entire buffer for (potentially) reading / writing. More... | |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, void *) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info More... | |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, void *ptr) |
placement operator new More... | |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info More... | |
void * | operator new[] (size_t sz) |
virtual void | readData (size_t offset, size_t length, void *pDest) |
Reads data from the buffer and places it in the memory pointed to by pDest. More... | |
void | suppressHardwareUpdate (bool suppress) |
Pass true to suppress hardware upload of shadow buffer changes. More... | |
virtual void | unlock (void) |
Releases the lock on this buffer. More... | |
virtual void | writeData (size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false) |
Writes data to the buffer from an area of system memory; note that you must ensure that your buffer is big enough. More... | |
Protected Types | |
typedef vector< RenderTexture * > ::type | SliceTRT |
Render targets. More... | |
Protected Member Functions | |
void | fromD3DLock (PixelBox &rval, const DXGI_MAPPED_RECT &lrect) |
Util functions to convert a D3D locked box to a pixel box. More... | |
PixelBox | lockImpl (const Image::Box lockBox, LockOptions options) |
Lock a box. More... | |
virtual void * | lockImpl (size_t offset, size_t length, LockOptions options) |
Internal implementation of lock(), do not OVERRIDE or CALL this for HardwarePixelBuffer implementations, but override the previous method. More... | |
D3D11_BOX | OgreImageBoxToDx11Box (const Image::Box &inBox) const |
void | unlockImpl (void) |
Unlock a box. More... | |
Protected Attributes | |
PixelBox | mCurrentLock |
size_t | mDepth |
D3D11Device & | mDevice |
D3DDevice pointer. More... | |
size_t | mFace |
PixelFormat | mFormat |
size_t | mHeight |
bool | mIsLocked |
Image::Box | mLockedBox |
size_t | mLockSize |
size_t | mLockStart |
D3D11Texture * | mParentTexture |
HardwareBuffer * | mpShadowBuffer |
size_t | mRowPitch |
bool | mShadowUpdated |
size_t | mSizeInBytes |
size_t | mSlicePitch |
SliceTRT | mSliceTRT |
size_t | mSubresourceIndex |
bool | mSuppressHardwareUpdate |
bool | mSystemMemory |
Usage | mUsage |
bool | mUseShadowBuffer |
size_t | mWidth |
Definition at line 37 of file OgreD3D11HardwarePixelBuffer.h.
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protected |
Render targets.
Definition at line 60 of file OgreD3D11HardwarePixelBuffer.h.
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inherited |
Locking options.
Definition at line 120 of file OgreHardwareBuffer.h.
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inherited |
Enums describing buffer usage; not mutually exclusive.
Definition at line 78 of file OgreHardwareBuffer.h.
Ogre::D3D11HardwarePixelBuffer::D3D11HardwarePixelBuffer | ( | D3D11Texture * | parentTexture, |
D3D11Device & | device, | ||
size_t | subresourceIndex, | ||
size_t | width, | ||
size_t | height, | ||
size_t | depth, | ||
size_t | face, | ||
PixelFormat | format, | ||
HardwareBuffer::Usage | usage | ||
) |
Ogre::D3D11HardwarePixelBuffer::~D3D11HardwarePixelBuffer | ( | ) |
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inlinevirtual |
Notify TextureBuffer of destruction of render target.
Reimplemented from Ogre::HardwarePixelBuffer.
Definition at line 85 of file OgreD3D11HardwarePixelBuffer.h.
References mSliceTRT.
void Ogre::D3D11HardwarePixelBuffer::_genMipmaps | ( | ) |
Internal function to update mipmaps on update of level 0.
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inlinevirtualinherited |
Updates the real buffer from the shadow buffer, if required.
Reimplemented in Ogre::GLESHardwareVertexBuffer, Ogre::GLESHardwareIndexBuffer, Ogre::GLHardwareVertexBuffer, and Ogre::GLHardwareIndexBuffer.
Definition at line 295 of file OgreHardwareBuffer.h.
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virtual |
Copies a box from another PixelBuffer to a region of the this PixelBuffer.
dst | Source pixel buffer |
srcBox | Image::Box describing the source region in src |
dstBox | Image::Box describing the destination region in this buffer |
Reimplemented from Ogre::HardwarePixelBuffer.
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inherited |
Convenience function that blits the entire source pixel buffer to this buffer.
If source and destination dimensions don't match, scaling is done.
src | PixelBox containing the source pixels and format in memory |
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virtual |
Copies a region from normal memory to a region of this pixelbuffer.
The source image can be in any pixel format supported by OGRE, and in any size.
src | PixelBox containing the source pixels and format in memory |
dstBox | Image::Box describing the destination region in this buffer |
Implements Ogre::HardwarePixelBuffer.
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inlineinherited |
Convenience function that blits a pixelbox from memory to the entire buffer.
The source image is scaled as needed.
src | PixelBox containing the source pixels and format in memory |
Definition at line 151 of file OgreHardwarePixelBuffer.h.
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virtual |
Copies a region of this pixelbuffer to normal memory.
srcBox | Image::Box describing the source region of this buffer |
dst | PixelBox describing the destination pixels and format in memory |
Implements Ogre::HardwarePixelBuffer.
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inlineinherited |
Convience function that blits this entire buffer to a pixelbox.
The image is scaled as needed.
src | PixelBox containing the source pixels and format in memory |
Definition at line 170 of file OgreHardwarePixelBuffer.h.
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inlinevirtualinherited |
Copy data from another buffer into this one.
srcBuffer | The buffer from which to read the copied data |
srcOffset | Offset in the source buffer at which to start reading |
dstOffset | Offset in the destination buffer to start writing |
length | Length of the data to copy, in bytes. |
discardWholeBuffer | If true, will discard the entire contents of this buffer before copying |
Reimplemented in Ogre::D3D10HardwareBuffer, Ogre::D3D11HardwareBuffer, Ogre::D3D10HardwareIndexBuffer, Ogre::D3D11HardwareIndexBuffer, Ogre::D3D10HardwareVertexBuffer, and Ogre::D3D11HardwareVertexBuffer.
Definition at line 274 of file OgreHardwareBuffer.h.
References Ogre::HardwareBuffer::lock(), and Ogre::HardwareBuffer::unlock().
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inlinevirtualinherited |
Copy all data from another buffer into this one.
Definition at line 288 of file OgreHardwareBuffer.h.
References Ogre::HardwareBuffer::getSizeInBytes().
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protected |
Util functions to convert a D3D locked box to a pixel box.
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inherited |
Get the current locked region.
This is the same value as returned by lock(const Image::Box, LockOptions)
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inlineinherited |
Gets the depth of this buffer.
Definition at line 189 of file OgreHardwarePixelBuffer.h.
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inlineinherited |
Gets the native pixel format of this buffer.
Definition at line 191 of file OgreHardwarePixelBuffer.h.
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inlineinherited |
Gets the height of this buffer.
Definition at line 187 of file OgreHardwarePixelBuffer.h.
D3D11Texture* Ogre::D3D11HardwarePixelBuffer::getParentTexture | ( | ) | const |
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virtual |
Get rendertarget for z slice.
Reimplemented from Ogre::HardwarePixelBuffer.
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inlineinherited |
Returns the size of this buffer in bytes.
Definition at line 320 of file OgreHardwareBuffer.h.
Referenced by Ogre::HardwareBuffer::copyData().
size_t Ogre::D3D11HardwarePixelBuffer::getSubresourceIndex | ( | ) | const |
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inlineinherited |
Returns the Usage flags with which this buffer was created.
Definition at line 322 of file OgreHardwareBuffer.h.
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inlineinherited |
Gets the width of this buffer.
Definition at line 185 of file OgreHardwarePixelBuffer.h.
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inlineinherited |
Returns whether this buffer has a system memory shadow for quicker reading.
Definition at line 326 of file OgreHardwareBuffer.h.
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inlineinherited |
Returns whether or not this buffer is currently locked.
Definition at line 328 of file OgreHardwareBuffer.h.
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inlineinherited |
Returns whether this buffer is held in system memory.
Definition at line 324 of file OgreHardwareBuffer.h.
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virtualinherited |
Lock the buffer for (potentially) reading / writing.
lockBox | Region of the buffer to lock |
options | Locking options |
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virtualinherited |
Lock the buffer for (potentially) reading / writing.
offset | The byte offset from the start of the buffer to lock |
length | The size of the area to lock, in bytes |
options | Locking options |
Reimplemented from Ogre::HardwareBuffer.
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inlineinherited |
Lock the entire buffer for (potentially) reading / writing.
options | Locking options |
Definition at line 210 of file OgreHardwareBuffer.h.
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protectedvirtual |
Lock a box.
Implements Ogre::HardwarePixelBuffer.
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protectedvirtualinherited |
Internal implementation of lock(), do not OVERRIDE or CALL this for HardwarePixelBuffer implementations, but override the previous method.
Implements Ogre::HardwareBuffer.
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protected |
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inlineinherited |
Definition at line 95 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 101 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 107 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 112 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 118 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
operator new, with debug line info
Definition at line 67 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 72 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
placement operator new
Definition at line 78 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
array operator new, with debug line info
Definition at line 85 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 90 of file OgreMemoryAllocatedObject.h.
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virtualinherited |
Reads data from the buffer and places it in the memory pointed to by pDest.
offset | The byte offset from the start of the buffer to read |
length | The size of the area to read, in bytes |
pDest | The area of memory in which to place the data, must be large enough to accommodate the data! |
Implements Ogre::HardwareBuffer.
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inlineinherited |
Pass true to suppress hardware upload of shadow buffer changes.
Definition at line 332 of file OgreHardwareBuffer.h.
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inlinevirtualinherited |
Releases the lock on this buffer.
Reimplemented in Ogre::DefaultHardwareIndexBuffer, Ogre::GLDefaultHardwareIndexBuffer, Ogre::GLESDefaultHardwareIndexBuffer, Ogre::DefaultHardwareVertexBuffer, Ogre::GLDefaultHardwareVertexBuffer, Ogre::GLESDefaultHardwareVertexBuffer, Ogre::D3D10HardwareIndexBuffer, Ogre::D3D11HardwareIndexBuffer, Ogre::D3D10HardwareVertexBuffer, and Ogre::D3D11HardwareVertexBuffer.
Definition at line 226 of file OgreHardwareBuffer.h.
Referenced by Ogre::HardwareBuffer::copyData().
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protectedvirtual |
Unlock a box.
Implements Ogre::HardwareBuffer.
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virtualinherited |
Writes data to the buffer from an area of system memory; note that you must ensure that your buffer is big enough.
offset | The byte offset from the start of the buffer to start writing |
length | The size of the data to write to, in bytes |
pSource | The source of the data to be written |
discardWholeBuffer | If true, this allows the driver to discard the entire buffer when writing, such that DMA stalls can be avoided; use if you can. |
Implements Ogre::HardwareBuffer.
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protectedinherited |
Definition at line 62 of file OgreHardwarePixelBuffer.h.
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protectedinherited |
Definition at line 56 of file OgreHardwarePixelBuffer.h.
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protected |
D3DDevice pointer.
Definition at line 47 of file OgreD3D11HardwarePixelBuffer.h.
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protected |
Definition at line 52 of file OgreD3D11HardwarePixelBuffer.h.
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protectedinherited |
Definition at line 60 of file OgreHardwarePixelBuffer.h.
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protectedinherited |
Definition at line 56 of file OgreHardwarePixelBuffer.h.
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protectedinherited |
Definition at line 142 of file OgreHardwareBuffer.h.
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protectedinherited |
Definition at line 64 of file OgreHardwarePixelBuffer.h.
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protectedinherited |
Definition at line 144 of file OgreHardwareBuffer.h.
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protectedinherited |
Definition at line 143 of file OgreHardwareBuffer.h.
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protected |
Definition at line 49 of file OgreD3D11HardwarePixelBuffer.h.
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protectedinherited |
Definition at line 147 of file OgreHardwareBuffer.h.
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protectedinherited |
Definition at line 58 of file OgreHardwarePixelBuffer.h.
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protectedinherited |
Definition at line 148 of file OgreHardwareBuffer.h.
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protectedinherited |
Definition at line 140 of file OgreHardwareBuffer.h.
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protectedinherited |
Definition at line 58 of file OgreHardwarePixelBuffer.h.
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protected |
Definition at line 61 of file OgreD3D11HardwarePixelBuffer.h.
Referenced by _clearSliceRTT().
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protected |
Definition at line 50 of file OgreD3D11HardwarePixelBuffer.h.
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protectedinherited |
Definition at line 149 of file OgreHardwareBuffer.h.
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protectedinherited |
Definition at line 145 of file OgreHardwareBuffer.h.
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protectedinherited |
Definition at line 141 of file OgreHardwareBuffer.h.
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protectedinherited |
Definition at line 146 of file OgreHardwareBuffer.h.
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protectedinherited |
Definition at line 56 of file OgreHardwarePixelBuffer.h.