GLESHardwareBufferManagerBase as a Singleton. More...
#include <OgreGLESHardwareBufferManager.h>
Public Types | |
enum | BufferLicenseType { BLT_MANUAL_RELEASE, BLT_AUTOMATIC_RELEASE } |
Public Member Functions | |
GLESHardwareBufferManager () | |
~GLESHardwareBufferManager () | |
virtual void | _forceReleaseBufferCopies (const HardwareVertexBufferSharedPtr &sourceBuffer) |
virtual void | _forceReleaseBufferCopies (HardwareVertexBuffer *sourceBuffer) |
virtual void | _freeUnusedBufferCopies (void) |
void | _notifyIndexBufferDestroyed (HardwareIndexBuffer *buf) |
void | _notifyVertexBufferDestroyed (HardwareVertexBuffer *buf) |
virtual void | _releaseBufferCopies (bool forceFreeUnused=false) |
void * | allocateScratch (uint32 size) |
Allocator method to allow us to use a pool of memory as a scratch area for hardware buffers. More... | |
virtual HardwareVertexBufferSharedPtr | allocateVertexBufferCopy (const HardwareVertexBufferSharedPtr &sourceBuffer, BufferLicenseType licenseType, HardwareBufferLicensee *licensee, bool copyData=false) |
HardwareIndexBufferSharedPtr | createIndexBuffer (HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer=false) |
RenderToVertexBufferSharedPtr | createRenderToVertexBuffer () |
HardwareVertexBufferSharedPtr | createVertexBuffer (size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer=false) |
virtual VertexBufferBinding * | createVertexBufferBinding (void) |
virtual VertexDeclaration * | createVertexDeclaration (void) |
void | deallocateScratch (void *ptr) |
virtual void | destroyVertexBufferBinding (VertexBufferBinding *binding) |
virtual void | destroyVertexDeclaration (VertexDeclaration *decl) |
const size_t | getGLMapBufferThreshold () const |
Threshold after which glMapBuffer is used and not glBufferSubData. More... | |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, void *) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info More... | |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, void *ptr) |
placement operator new More... | |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info More... | |
void * | operator new[] (size_t sz) |
virtual void | registerVertexBufferSourceAndCopy (const HardwareVertexBufferSharedPtr &sourceBuffer, const HardwareVertexBufferSharedPtr ©) |
virtual void | releaseVertexBufferCopy (const HardwareVertexBufferSharedPtr &bufferCopy) |
void | setGLMapBufferThreshold (const size_t value) |
virtual void | touchVertexBufferCopy (const HardwareVertexBufferSharedPtr &bufferCopy) |
Static Public Member Functions | |
static GLenum | getGLType (unsigned int type) |
Utility function to get the correct GL type based on VET's. More... | |
static GLenum | getGLUsage (unsigned int usage) |
Utility function to get the correct GL usage based on HBU's. More... | |
static HardwareBufferManager & | getSingleton (void) |
Override standard Singleton retrieval. More... | |
static HardwareBufferManager * | getSingletonPtr (void) |
Override standard Singleton retrieval. More... | |
Protected Types | |
typedef multimap < HardwareVertexBuffer *, HardwareVertexBufferSharedPtr > ::type | FreeTemporaryVertexBufferMap |
Map from original buffer to temporary buffers. More... | |
typedef set < HardwareIndexBuffer * > ::type | IndexBufferList |
typedef map < HardwareVertexBuffer *, VertexBufferLicense >::type | TemporaryVertexBufferLicenseMap |
Map from temporary buffer to details of a license. More... | |
typedef set < VertexBufferBinding * > ::type | VertexBufferBindingList |
typedef set < HardwareVertexBuffer * > ::type | VertexBufferList |
WARNING: The following two members should place before all other members. More... | |
typedef set< VertexDeclaration * > ::type | VertexDeclarationList |
Protected Member Functions | |
virtual VertexBufferBinding * | createVertexBufferBindingImpl (void) |
Internal method for creates a new VertexBufferBinding, may be overridden by certain rendering APIs. More... | |
virtual VertexDeclaration * | createVertexDeclarationImpl (void) |
Internal method for creates a new vertex declaration, may be overridden by certain rendering APIs. More... | |
virtual void | destroyAllBindings (void) |
Internal method for destroys all vertex buffer bindings. More... | |
virtual void | destroyAllDeclarations (void) |
Internal method for destroys all vertex declarations. More... | |
virtual void | destroyVertexBufferBindingImpl (VertexBufferBinding *binding) |
Internal method for destroys a VertexBufferBinding, may be overridden by certain rendering APIs. More... | |
virtual void | destroyVertexDeclarationImpl (VertexDeclaration *decl) |
Internal method for destroys a vertex declaration, may be overridden by certain rendering APIs. More... | |
virtual HardwareVertexBufferSharedPtr | makeBufferCopy (const HardwareVertexBufferSharedPtr &source, HardwareBuffer::Usage usage, bool useShadowBuffer) |
Creates a new buffer as a copy of the source, does not copy data. More... | |
Protected Attributes | |
FreeTemporaryVertexBufferMap | mFreeTempVertexBufferMap |
Map of current available temp buffers. More... | |
HardwareBufferManagerBase * | mImpl |
IndexBufferList | mIndexBuffers |
TemporaryVertexBufferLicenseMap | mTempVertexBufferLicenses |
Map of currently licensed temporary buffers. More... | |
size_t | mUnderUsedFrameCount |
Number of frames elapsed since temporary buffers utilization was above half the available. More... | |
VertexBufferBindingList | mVertexBufferBindings |
VertexBufferList | mVertexBuffers |
VertexDeclarationList | mVertexDeclarations |
Static Protected Attributes | |
static const size_t | EXPIRED_DELAY_FRAME_THRESHOLD |
Frame delay for BLT_AUTOMATIC_RELEASE temporary buffers. More... | |
static HardwareBufferManager * | ms_Singleton |
static const size_t | UNDER_USED_FRAME_THRESHOLD |
Number of frames to wait before free unused temporary buffers. More... | |
GLESHardwareBufferManagerBase as a Singleton.
Definition at line 86 of file OgreGLESHardwareBufferManager.h.
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protectedinherited |
Map from original buffer to temporary buffers.
Definition at line 187 of file OgreHardwareBufferManager.h.
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protectedinherited |
Definition at line 120 of file OgreHardwareBufferManager.h.
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protectedinherited |
Map from temporary buffer to details of a license.
Definition at line 191 of file OgreHardwareBufferManager.h.
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protectedinherited |
Definition at line 126 of file OgreHardwareBufferManager.h.
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protectedinherited |
WARNING: The following two members should place before all other members.
Members destruct order is very important here, because destructing other members will cause notify back to this class, and then will access to this two members.
Definition at line 119 of file OgreHardwareBufferManager.h.
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protectedinherited |
Definition at line 125 of file OgreHardwareBufferManager.h.
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inherited |
Enumerator | |
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BLT_MANUAL_RELEASE |
Licensee will only release buffer when it says so. |
BLT_AUTOMATIC_RELEASE |
Licensee can have license revoked. |
Definition at line 153 of file OgreHardwareBufferManager.h.
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inline |
Definition at line 89 of file OgreGLESHardwareBufferManager.h.
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inline |
Definition at line 94 of file OgreGLESHardwareBufferManager.h.
References OGRE_DELETE.
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inlinevirtualinherited |
Reimplemented from Ogre::HardwareBufferManagerBase.
Definition at line 477 of file OgreHardwareBufferManager.h.
References Ogre::HardwareBufferManagerBase::_forceReleaseBufferCopies().
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inlinevirtualinherited |
Reimplemented from Ogre::HardwareBufferManagerBase.
Definition at line 483 of file OgreHardwareBufferManager.h.
References Ogre::HardwareBufferManagerBase::_forceReleaseBufferCopies().
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inlinevirtualinherited |
Reimplemented from Ogre::HardwareBufferManagerBase.
Definition at line 467 of file OgreHardwareBufferManager.h.
References Ogre::HardwareBufferManagerBase::_freeUnusedBufferCopies().
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inlineinherited |
Definition at line 493 of file OgreHardwareBufferManager.h.
References Ogre::HardwareBufferManagerBase::_notifyIndexBufferDestroyed().
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inlineinherited |
Definition at line 488 of file OgreHardwareBufferManager.h.
References Ogre::HardwareBufferManagerBase::_notifyVertexBufferDestroyed().
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inlinevirtualinherited |
Reimplemented from Ogre::HardwareBufferManagerBase.
Definition at line 472 of file OgreHardwareBufferManager.h.
References Ogre::HardwareBufferManagerBase::_releaseBufferCopies().
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inline |
Allocator method to allow us to use a pool of memory as a scratch area for hardware buffers.
This is because glMapBuffer is incredibly inefficient, seemingly no matter what options we give it. So for the period of lock/unlock, we will instead allocate a section of a local memory pool, and use glBufferSubDataARB / glGetBufferSubDataARB instead.
Definition at line 116 of file OgreGLESHardwareBufferManager.h.
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inlinevirtualinherited |
Reimplemented from Ogre::HardwareBufferManagerBase.
Definition at line 444 of file OgreHardwareBufferManager.h.
References Ogre::HardwareBufferManagerBase::allocateVertexBufferCopy().
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inlinevirtualinherited |
Implements Ogre::HardwareBufferManagerBase.
Definition at line 403 of file OgreHardwareBufferManager.h.
References Ogre::HardwareBufferManagerBase::createIndexBuffer().
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inlinevirtualinherited |
Implements Ogre::HardwareBufferManagerBase.
Definition at line 410 of file OgreHardwareBufferManager.h.
References Ogre::HardwareBufferManagerBase::createRenderToVertexBuffer().
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inlinevirtualinherited |
Implements Ogre::HardwareBufferManagerBase.
Definition at line 396 of file OgreHardwareBufferManager.h.
References Ogre::HardwareBufferManagerBase::createVertexBuffer().
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inlinevirtualinherited |
Reimplemented from Ogre::HardwareBufferManagerBase.
Definition at line 427 of file OgreHardwareBufferManager.h.
References Ogre::HardwareBufferManagerBase::createVertexBufferBinding().
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protectedvirtualinherited |
Internal method for creates a new VertexBufferBinding, may be overridden by certain rendering APIs.
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inlinevirtualinherited |
Reimplemented from Ogre::HardwareBufferManagerBase.
Definition at line 416 of file OgreHardwareBufferManager.h.
References Ogre::HardwareBufferManagerBase::createVertexDeclaration().
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protectedvirtualinherited |
Internal method for creates a new vertex declaration, may be overridden by certain rendering APIs.
Reimplemented in Ogre::D3D10HardwareBufferManagerBase, Ogre::D3D11HardwareBufferManagerBase, and Ogre::D3D9HardwareBufferManagerBase.
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inline |
Definition at line 122 of file OgreGLESHardwareBufferManager.h.
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protectedvirtualinherited |
Internal method for destroys all vertex buffer bindings.
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protectedvirtualinherited |
Internal method for destroys all vertex declarations.
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inlinevirtualinherited |
Reimplemented from Ogre::HardwareBufferManagerBase.
Definition at line 432 of file OgreHardwareBufferManager.h.
References Ogre::HardwareBufferManagerBase::destroyVertexBufferBinding().
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protectedvirtualinherited |
Internal method for destroys a VertexBufferBinding, may be overridden by certain rendering APIs.
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inlinevirtualinherited |
Reimplemented from Ogre::HardwareBufferManagerBase.
Definition at line 421 of file OgreHardwareBufferManager.h.
References Ogre::HardwareBufferManagerBase::destroyVertexDeclaration().
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protectedvirtualinherited |
Internal method for destroys a vertex declaration, may be overridden by certain rendering APIs.
Reimplemented in Ogre::D3D10HardwareBufferManagerBase, Ogre::D3D11HardwareBufferManagerBase, and Ogre::D3D9HardwareBufferManagerBase.
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inline |
Threshold after which glMapBuffer is used and not glBufferSubData.
Definition at line 128 of file OgreGLESHardwareBufferManager.h.
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inlinestatic |
Utility function to get the correct GL type based on VET's.
Definition at line 106 of file OgreGLESHardwareBufferManager.h.
References Ogre::GLESHardwareBufferManagerBase::getGLType().
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inlinestatic |
Utility function to get the correct GL usage based on HBU's.
Definition at line 102 of file OgreGLESHardwareBufferManager.h.
References Ogre::GLESHardwareBufferManagerBase::getGLUsage().
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staticinherited |
Override standard Singleton retrieval.
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staticinherited |
Override standard Singleton retrieval.
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protectedvirtualinherited |
Creates a new buffer as a copy of the source, does not copy data.
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inlineinherited |
Definition at line 95 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 101 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 107 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 112 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 118 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
operator new, with debug line info
Definition at line 67 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 72 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
placement operator new
Definition at line 78 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
array operator new, with debug line info
Definition at line 85 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 90 of file OgreMemoryAllocatedObject.h.
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inlinevirtualinherited |
Reimplemented from Ogre::HardwareBufferManagerBase.
Definition at line 437 of file OgreHardwareBufferManager.h.
References Ogre::HardwareBufferManagerBase::registerVertexBufferSourceAndCopy().
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inlinevirtualinherited |
Reimplemented from Ogre::HardwareBufferManagerBase.
Definition at line 453 of file OgreHardwareBufferManager.h.
References Ogre::HardwareBufferManagerBase::releaseVertexBufferCopy().
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inline |
Definition at line 132 of file OgreGLESHardwareBufferManager.h.
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inlinevirtualinherited |
Reimplemented from Ogre::HardwareBufferManagerBase.
Definition at line 460 of file OgreHardwareBufferManager.h.
References Ogre::HardwareBufferManagerBase::touchVertexBufferCopy().
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staticprotectedinherited |
Frame delay for BLT_AUTOMATIC_RELEASE temporary buffers.
Definition at line 199 of file OgreHardwareBufferManager.h.
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protectedinherited |
Map of current available temp buffers.
Definition at line 189 of file OgreHardwareBufferManager.h.
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protectedinherited |
Definition at line 389 of file OgreHardwareBufferManager.h.
Referenced by Ogre::D3D10HardwareBufferManager::~D3D10HardwareBufferManager(), and Ogre::D3D11HardwareBufferManager::~D3D11HardwareBufferManager().
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protectedinherited |
Definition at line 122 of file OgreHardwareBufferManager.h.
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staticprotectedinherited |
Definition at line 75 of file OgreSingleton.h.
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protectedinherited |
Map of currently licensed temporary buffers.
Definition at line 193 of file OgreHardwareBufferManager.h.
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protectedinherited |
Number of frames elapsed since temporary buffers utilization was above half the available.
Definition at line 195 of file OgreHardwareBufferManager.h.
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protectedinherited |
Definition at line 128 of file OgreHardwareBufferManager.h.
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protectedinherited |
Definition at line 121 of file OgreHardwareBufferManager.h.
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protectedinherited |
Definition at line 127 of file OgreHardwareBufferManager.h.
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staticprotectedinherited |
Number of frames to wait before free unused temporary buffers.
Definition at line 197 of file OgreHardwareBufferManager.h.