Specialisation of HardwareVertexBuffer for OpenGL. More...
#include <OgreGLHardwareVertexBuffer.h>
Public Types | |
enum | LockOptions { HBL_NORMAL, HBL_DISCARD, HBL_READ_ONLY, HBL_NO_OVERWRITE } |
Locking options. More... | |
enum | Usage { HBU_STATIC = 1, HBU_DYNAMIC = 2, HBU_WRITE_ONLY = 4, HBU_DISCARDABLE = 8, HBU_STATIC_WRITE_ONLY = 5, HBU_DYNAMIC_WRITE_ONLY = 6, HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE = 14 } |
Enums describing buffer usage; not mutually exclusive. More... | |
Public Member Functions | |
GLHardwareVertexBuffer (HardwareBufferManagerBase *mgr, size_t vertexSize, size_t numVertices, HardwareBuffer::Usage usage, bool useShadowBuffer) | |
~GLHardwareVertexBuffer () | |
void | _updateFromShadow (void) |
See HardwareBuffer. More... | |
virtual void | copyData (HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false) |
Copy data from another buffer into this one. More... | |
virtual void | copyData (HardwareBuffer &srcBuffer) |
Copy all data from another buffer into this one. More... | |
GLuint | getGLBufferId (void) const |
HardwareBufferManagerBase * | getManager () const |
Return the manager of this buffer, if any. More... | |
size_t | getNumVertices (void) const |
Get the number of vertices in this buffer. More... | |
size_t | getSizeInBytes (void) const |
Returns the size of this buffer in bytes. More... | |
Usage | getUsage (void) const |
Returns the Usage flags with which this buffer was created. More... | |
size_t | getVertexSize (void) const |
Gets the size in bytes of a single vertex in this buffer. More... | |
bool | hasShadowBuffer (void) const |
Returns whether this buffer has a system memory shadow for quicker reading. More... | |
bool | isLocked (void) const |
Returns whether or not this buffer is currently locked. More... | |
bool | isSystemMemory (void) const |
Returns whether this buffer is held in system memory. More... | |
virtual void * | lock (size_t offset, size_t length, LockOptions options) |
Lock the buffer for (potentially) reading / writing. More... | |
void * | lock (LockOptions options) |
Lock the entire buffer for (potentially) reading / writing. More... | |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, void *) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info More... | |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, void *ptr) |
placement operator new More... | |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info More... | |
void * | operator new[] (size_t sz) |
void | readData (size_t offset, size_t length, void *pDest) |
See HardwareBuffer. More... | |
void | suppressHardwareUpdate (bool suppress) |
Pass true to suppress hardware upload of shadow buffer changes. More... | |
virtual void | unlock (void) |
Releases the lock on this buffer. More... | |
void | writeData (size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false) |
See HardwareBuffer. More... | |
Protected Member Functions | |
void * | lockImpl (size_t offset, size_t length, LockOptions options) |
See HardwareBuffer. More... | |
void | unlockImpl (void) |
See HardwareBuffer. More... | |
Protected Attributes | |
bool | mIsLocked |
size_t | mLockSize |
size_t | mLockStart |
HardwareBufferManagerBase * | mMgr |
size_t | mNumVertices |
HardwareBuffer * | mpShadowBuffer |
bool | mShadowUpdated |
size_t | mSizeInBytes |
bool | mSuppressHardwareUpdate |
bool | mSystemMemory |
Usage | mUsage |
bool | mUseShadowBuffer |
size_t | mVertexSize |
Private Attributes | |
GLuint | mBufferId |
bool | mLockedToScratch |
size_t | mScratchOffset |
void * | mScratchPtr |
size_t | mScratchSize |
bool | mScratchUploadOnUnlock |
Specialisation of HardwareVertexBuffer for OpenGL.
Definition at line 37 of file OgreGLHardwareVertexBuffer.h.
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inherited |
Locking options.
Definition at line 120 of file OgreHardwareBuffer.h.
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inherited |
Enums describing buffer usage; not mutually exclusive.
Definition at line 78 of file OgreHardwareBuffer.h.
Ogre::GLHardwareVertexBuffer::GLHardwareVertexBuffer | ( | HardwareBufferManagerBase * | mgr, |
size_t | vertexSize, | ||
size_t | numVertices, | ||
HardwareBuffer::Usage | usage, | ||
bool | useShadowBuffer | ||
) |
Ogre::GLHardwareVertexBuffer::~GLHardwareVertexBuffer | ( | ) |
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virtual |
See HardwareBuffer.
Reimplemented from Ogre::HardwareBuffer.
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inlinevirtualinherited |
Copy data from another buffer into this one.
srcBuffer | The buffer from which to read the copied data |
srcOffset | Offset in the source buffer at which to start reading |
dstOffset | Offset in the destination buffer to start writing |
length | Length of the data to copy, in bytes. |
discardWholeBuffer | If true, will discard the entire contents of this buffer before copying |
Reimplemented in Ogre::D3D10HardwareBuffer, Ogre::D3D11HardwareBuffer, Ogre::D3D10HardwareIndexBuffer, Ogre::D3D11HardwareIndexBuffer, Ogre::D3D10HardwareVertexBuffer, and Ogre::D3D11HardwareVertexBuffer.
Definition at line 274 of file OgreHardwareBuffer.h.
References Ogre::HardwareBuffer::lock(), and Ogre::HardwareBuffer::unlock().
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inlinevirtualinherited |
Copy all data from another buffer into this one.
Definition at line 288 of file OgreHardwareBuffer.h.
References Ogre::HardwareBuffer::getSizeInBytes().
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inline |
Definition at line 65 of file OgreGLHardwareVertexBuffer.h.
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inlineinherited |
Return the manager of this buffer, if any.
Definition at line 61 of file OgreHardwareVertexBuffer.h.
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inlineinherited |
Get the number of vertices in this buffer.
Definition at line 65 of file OgreHardwareVertexBuffer.h.
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inlineinherited |
Returns the size of this buffer in bytes.
Definition at line 320 of file OgreHardwareBuffer.h.
Referenced by Ogre::HardwareBuffer::copyData().
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inlineinherited |
Returns the Usage flags with which this buffer was created.
Definition at line 322 of file OgreHardwareBuffer.h.
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inlineinherited |
Gets the size in bytes of a single vertex in this buffer.
Definition at line 63 of file OgreHardwareVertexBuffer.h.
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inlineinherited |
Returns whether this buffer has a system memory shadow for quicker reading.
Definition at line 326 of file OgreHardwareBuffer.h.
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inlineinherited |
Returns whether or not this buffer is currently locked.
Definition at line 328 of file OgreHardwareBuffer.h.
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inlineinherited |
Returns whether this buffer is held in system memory.
Definition at line 324 of file OgreHardwareBuffer.h.
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inlinevirtualinherited |
Lock the buffer for (potentially) reading / writing.
offset | The byte offset from the start of the buffer to lock |
length | The size of the area to lock, in bytes |
options | Locking options |
Reimplemented in Ogre::HardwarePixelBuffer, Ogre::DefaultHardwareIndexBuffer, Ogre::GLDefaultHardwareIndexBuffer, Ogre::GLESDefaultHardwareIndexBuffer, Ogre::DefaultHardwareVertexBuffer, Ogre::GLDefaultHardwareVertexBuffer, Ogre::GLESDefaultHardwareVertexBuffer, Ogre::D3D10HardwareIndexBuffer, Ogre::D3D11HardwareIndexBuffer, Ogre::D3D10HardwareVertexBuffer, and Ogre::D3D11HardwareVertexBuffer.
Definition at line 180 of file OgreHardwareBuffer.h.
Referenced by Ogre::HardwareBuffer::copyData().
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inlineinherited |
Lock the entire buffer for (potentially) reading / writing.
options | Locking options |
Definition at line 210 of file OgreHardwareBuffer.h.
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protectedvirtual |
See HardwareBuffer.
Implements Ogre::HardwareBuffer.
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inlineinherited |
Definition at line 95 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 101 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 107 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 112 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 118 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
operator new, with debug line info
Definition at line 67 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 72 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
placement operator new
Definition at line 78 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
array operator new, with debug line info
Definition at line 85 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 90 of file OgreMemoryAllocatedObject.h.
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virtual |
See HardwareBuffer.
Implements Ogre::HardwareBuffer.
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inlineinherited |
Pass true to suppress hardware upload of shadow buffer changes.
Definition at line 332 of file OgreHardwareBuffer.h.
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inlinevirtualinherited |
Releases the lock on this buffer.
Reimplemented in Ogre::DefaultHardwareIndexBuffer, Ogre::GLDefaultHardwareIndexBuffer, Ogre::GLESDefaultHardwareIndexBuffer, Ogre::DefaultHardwareVertexBuffer, Ogre::GLDefaultHardwareVertexBuffer, Ogre::GLESDefaultHardwareVertexBuffer, Ogre::D3D10HardwareIndexBuffer, Ogre::D3D11HardwareIndexBuffer, Ogre::D3D10HardwareVertexBuffer, and Ogre::D3D11HardwareVertexBuffer.
Definition at line 226 of file OgreHardwareBuffer.h.
Referenced by Ogre::HardwareBuffer::copyData().
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protectedvirtual |
See HardwareBuffer.
Implements Ogre::HardwareBuffer.
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virtual |
See HardwareBuffer.
Implements Ogre::HardwareBuffer.
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private |
Definition at line 40 of file OgreGLHardwareVertexBuffer.h.
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protectedinherited |
Definition at line 142 of file OgreHardwareBuffer.h.
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private |
Definition at line 42 of file OgreGLHardwareVertexBuffer.h.
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protectedinherited |
Definition at line 144 of file OgreHardwareBuffer.h.
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protectedinherited |
Definition at line 143 of file OgreHardwareBuffer.h.
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protectedinherited |
Definition at line 51 of file OgreHardwareVertexBuffer.h.
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protectedinherited |
Definition at line 52 of file OgreHardwareVertexBuffer.h.
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protectedinherited |
Definition at line 147 of file OgreHardwareBuffer.h.
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private |
Definition at line 43 of file OgreGLHardwareVertexBuffer.h.
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private |
Definition at line 45 of file OgreGLHardwareVertexBuffer.h.
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private |
Definition at line 44 of file OgreGLHardwareVertexBuffer.h.
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private |
Definition at line 46 of file OgreGLHardwareVertexBuffer.h.
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protectedinherited |
Definition at line 148 of file OgreHardwareBuffer.h.
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protectedinherited |
Definition at line 140 of file OgreHardwareBuffer.h.
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protectedinherited |
Definition at line 149 of file OgreHardwareBuffer.h.
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protectedinherited |
Definition at line 145 of file OgreHardwareBuffer.h.
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protectedinherited |
Definition at line 141 of file OgreHardwareBuffer.h.
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protectedinherited |
Definition at line 146 of file OgreHardwareBuffer.h.
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protectedinherited |
Definition at line 53 of file OgreHardwareVertexBuffer.h.