OGRE  1.7
Object-Oriented Graphics Rendering Engine
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Ogre::RTShader::ShaderGenerator::SGPass Member List

This is the complete list of members for Ogre::RTShader::ShaderGenerator::SGPass, including all inherited members.

acquirePrograms()Ogre::RTShader::ShaderGenerator::SGPass
AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
buildTargetRenderState()Ogre::RTShader::ShaderGenerator::SGPass
getCustomFFPSubState(int subStateOrder)Ogre::RTShader::ShaderGenerator::SGPass
getCustomFFPSubState(int subStateOrder, const RenderState *renderState)Ogre::RTShader::ShaderGenerator::SGPassprotected
getCustomRenderState()Ogre::RTShader::ShaderGenerator::SGPassinline
getDstPass()Ogre::RTShader::ShaderGenerator::SGPassinline
getSrcPass()Ogre::RTShader::ShaderGenerator::SGPassinline
mCustomRenderStateOgre::RTShader::ShaderGenerator::SGPassprotected
mDstPassOgre::RTShader::ShaderGenerator::SGPassprotected
mParentOgre::RTShader::ShaderGenerator::SGPassprotected
mSrcPassOgre::RTShader::ShaderGenerator::SGPassprotected
mTargetRenderStateOgre::RTShader::ShaderGenerator::SGPassprotected
notifyRenderSingleObject(Renderable *rend, const AutoParamDataSource *source, const LightList *pLightList, bool suppressRenderStateChanges)Ogre::RTShader::ShaderGenerator::SGPass
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
releasePrograms()Ogre::RTShader::ShaderGenerator::SGPass
setCustomRenderState(RenderState *customRenderState)Ogre::RTShader::ShaderGenerator::SGPassinline
SGPass(SGTechnique *parent, Pass *srcPass, Pass *dstPass)Ogre::RTShader::ShaderGenerator::SGPass
UserKeyOgre::RTShader::ShaderGenerator::SGPassstatic
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~SGPass()Ogre::RTShader::ShaderGenerator::SGPass