addSubRenderStateInstance(SubRenderState *subRenderState) | Ogre::RTShader::TargetRenderState | protected |
addTemplateSubRenderState(SubRenderState *subRenderState) | Ogre::RTShader::RenderState | |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
createCpuPrograms() | Ogre::RTShader::TargetRenderState | protected |
createProgramSet() | Ogre::RTShader::TargetRenderState | protected |
destroyProgramSet() | Ogre::RTShader::TargetRenderState | protected |
FFPRenderStateBuilder class | Ogre::RTShader::TargetRenderState | friend |
getLightCount(int lightCount[3]) const | Ogre::RTShader::RenderState | |
getLightCountAutoUpdate() const | Ogre::RTShader::RenderState | inline |
getProgramSet() | Ogre::RTShader::TargetRenderState | inlineprotected |
getTemplateSubRenderStateList() const | Ogre::RTShader::RenderState | inline |
link(const RenderState &other, Pass *srcPass, Pass *dstPass) | Ogre::RTShader::TargetRenderState | |
mLightCount | Ogre::RTShader::RenderState | protected |
mLightCountAutoUpdate | Ogre::RTShader::RenderState | protected |
mProgramSet | Ogre::RTShader::TargetRenderState | protected |
mSubRenderStateList | Ogre::RTShader::RenderState | protected |
mSubRenderStateSortValid | Ogre::RTShader::TargetRenderState | protected |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
ProgramManager class | Ogre::RTShader::TargetRenderState | friend |
removeSubRenderStateInstance(SubRenderState *subRenderState) | Ogre::RTShader::TargetRenderState | protected |
removeTemplateSubRenderState(SubRenderState *subRenderState) | Ogre::RTShader::RenderState | |
RenderState() | Ogre::RTShader::RenderState | |
reset() | Ogre::RTShader::RenderState | |
setLightCount(const int lightCount[3]) | Ogre::RTShader::RenderState | |
setLightCountAutoUpdate(bool autoUpdate) | Ogre::RTShader::RenderState | inline |
sortSubRenderStates() | Ogre::RTShader::TargetRenderState | protected |
sSubRenderStateCompare(const void *p0, const void *p1) | Ogre::RTShader::TargetRenderState | protectedstatic |
TargetRenderState() | Ogre::RTShader::TargetRenderState | |
updateGpuProgramsParams(Renderable *rend, Pass *pass, const AutoParamDataSource *source, const LightList *pLightList) | Ogre::RTShader::TargetRenderState | |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~RenderState() | Ogre::RTShader::RenderState | virtual |
~TargetRenderState() | Ogre::RTShader::TargetRenderState | virtual |