A GeometryBucket is a the lowest level bucket where geometry with the same vertex & index format is stored. More...
#include <OgreStaticGeometry.h>
Public Member Functions | |
GeometryBucket (MaterialBucket *parent, const String &formatString, const VertexData *vData, const IndexData *iData) | |
virtual | ~GeometryBucket () |
virtual void | _updateCustomGpuParameter (const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const |
Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows. More... | |
bool | assign (QueuedGeometry *qsm) |
Try to assign geometry to this bucket. More... | |
void | build (bool stencilShadows) |
Build. More... | |
void | dump (std::ofstream &of) const |
Dump contents for diagnostics. More... | |
bool | getCastsShadows (void) const |
Method which reports whether this renderable would normally cast a shadow. More... | |
const Vector4 & | getCustomParameter (size_t index) const |
Gets the custom value associated with this Renderable at the given index. More... | |
const IndexData * | getIndexData (void) const |
Get the index data for this geometry. More... | |
const LightList & | getLights (void) const |
Gets a list of lights, ordered relative to how close they are to this renderable. More... | |
const MaterialPtr & | getMaterial (void) const |
Retrieves a weak reference to the material this renderable object uses. More... | |
virtual unsigned short | getNumWorldTransforms (void) const |
Returns the number of world transform matrices this renderable requires. More... | |
MaterialBucket * | getParent (void) |
virtual bool | getPolygonModeOverrideable (void) const |
Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. More... | |
void | getRenderOperation (RenderOperation &op) |
Gets the render operation required to send this object to the frame buffer. More... | |
virtual RenderSystemData * | getRenderSystemData () const |
Sets render system private data. More... | |
Real | getSquaredViewDepth (const Camera *cam) const |
Returns the camera-relative squared depth of this renderable. More... | |
Technique * | getTechnique (void) const |
Retrieves a pointer to the Material Technique this renderable object uses. More... | |
bool | getUseIdentityProjection (void) const |
Returns whether or not to use an 'identity' projection. More... | |
bool | getUseIdentityView (void) const |
Returns whether or not to use an 'identity' view. More... | |
virtual const Any & | getUserAny (void) const |
UserObjectBindings & | getUserObjectBindings () |
Return an instance of user objects binding associated with this class. More... | |
const UserObjectBindings & | getUserObjectBindings () const |
Return an instance of user objects binding associated with this class. More... | |
const VertexData * | getVertexData (void) const |
Get the vertex data for this geometry. More... | |
void | getWorldTransforms (Matrix4 *xform) const |
Gets the world transform matrix / matrices for this renderable object. More... | |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, void *) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info More... | |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, void *ptr) |
placement operator new More... | |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info More... | |
void * | operator new[] (size_t sz) |
virtual void | postRender (SceneManager *sm, RenderSystem *rsys) |
Called immediately after the Renderable has been rendered. More... | |
virtual bool | preRender (SceneManager *sm, RenderSystem *rsys) |
Called just prior to the Renderable being rendered. More... | |
void | setCustomParameter (size_t index, const Vector4 &value) |
Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters. More... | |
virtual void | setPolygonModeOverrideable (bool override) |
Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. More... | |
virtual void | setRenderSystemData (RenderSystemData *val) const |
gets render system private data More... | |
void | setUseIdentityProjection (bool useIdentityProjection) |
Sets whether or not to use an 'identity' projection. More... | |
void | setUseIdentityView (bool useIdentityView) |
Sets whether or not to use an 'identity' view. More... | |
virtual void | setUserAny (const Any &anything) |
Protected Types | |
typedef map< size_t, Vector4 > ::type | CustomParameterMap |
Protected Member Functions | |
template<typename T > | |
void | copyIndexes (const T *src, T *dst, size_t count, size_t indexOffset) |
Protected Attributes | |
CustomParameterMap | mCustomParameters |
String | mFormatString |
String identifying the vertex / index format. More... | |
IndexData * | mIndexData |
Index information, includes index type which limits the max number of vertices which are allowed in one bucket. More... | |
HardwareIndexBuffer::IndexType | mIndexType |
Size of indexes. More... | |
size_t | mMaxVertexIndex |
Maximum vertex indexable. More... | |
MaterialBucket * | mParent |
Pointer to parent bucket. More... | |
bool | mPolygonModeOverrideable |
QueuedGeometryList | mQueuedGeometry |
Geometry which has been queued up pre-build (not for deallocation) More... | |
RenderSystemData * | mRenderSystemData |
bool | mUseIdentityProjection |
bool | mUseIdentityView |
UserObjectBindings | mUserObjectBindings |
VertexData * | mVertexData |
Vertex information, includes current number of vertices committed to be a part of this bucket. More... | |
A GeometryBucket is a the lowest level bucket where geometry with the same vertex & index format is stored.
It also acts as the renderable.
Definition at line 190 of file OgreStaticGeometry.h.
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protectedinherited |
Definition at line 395 of file OgreRenderable.h.
Ogre::StaticGeometry::GeometryBucket::GeometryBucket | ( | MaterialBucket * | parent, |
const String & | formatString, | ||
const VertexData * | vData, | ||
const IndexData * | iData | ||
) |
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virtual |
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inlinevirtualinherited |
Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows.
constantEntry | The auto constant entry referring to the parameter being updated |
params | The parameters object which this method should call to set the updated parameters. |
Reimplemented in Ogre::TerrainRenderable, Ogre::TerrainZoneRenderable, and Ogre::SubEntity.
Definition at line 288 of file OgreRenderable.h.
References Ogre::GpuProgramParameters::_writeRawConstant(), Ogre::GpuProgramParameters::AutoConstantEntry::data, Ogre::GpuProgramParameters::AutoConstantEntry::elementCount, and Ogre::GpuProgramParameters::AutoConstantEntry::physicalIndex.
bool Ogre::StaticGeometry::GeometryBucket::assign | ( | QueuedGeometry * | qsm | ) |
Try to assign geometry to this bucket.
void Ogre::StaticGeometry::GeometryBucket::build | ( | bool | stencilShadows | ) |
Build.
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inlineprotected |
Definition at line 211 of file OgreStaticGeometry.h.
void Ogre::StaticGeometry::GeometryBucket::dump | ( | std::ofstream & | of | ) | const |
Dump contents for diagnostics.
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virtual |
Method which reports whether this renderable would normally cast a shadow.
Reimplemented from Ogre::Renderable.
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inlineinherited |
Gets the custom value associated with this Renderable at the given index.
see setCustomParameter for full details. |
Definition at line 249 of file OgreRenderable.h.
References Ogre::Exception::ERR_ITEM_NOT_FOUND, and OGRE_EXCEPT.
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inline |
Get the index data for this geometry.
Definition at line 233 of file OgreStaticGeometry.h.
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virtual |
Gets a list of lights, ordered relative to how close they are to this renderable.
Implements Ogre::Renderable.
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virtual |
Retrieves a weak reference to the material this renderable object uses.
Implements Ogre::Renderable.
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inlinevirtualinherited |
Returns the number of world transform matrices this renderable requires.
Reimplemented in Ogre::BorderRenderable, Ogre::InstancedGeometry::GeometryBucket, and Ogre::SubEntity.
Definition at line 152 of file OgreRenderable.h.
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inline |
Definition at line 229 of file OgreStaticGeometry.h.
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inlinevirtualinherited |
Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
Reimplemented in Ogre::BorderRenderable.
Definition at line 313 of file OgreRenderable.h.
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virtual |
Gets the render operation required to send this object to the frame buffer.
Implements Ogre::Renderable.
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inlinevirtualinherited |
Sets render system private data.
Definition at line 380 of file OgreRenderable.h.
Returns the camera-relative squared depth of this renderable.
Implements Ogre::Renderable.
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virtual |
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inlineinherited |
Returns whether or not to use an 'identity' projection.
Definition at line 177 of file OgreRenderable.h.
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inlineinherited |
Returns whether or not to use an 'identity' view.
Definition at line 202 of file OgreRenderable.h.
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inlinevirtualinherited |
Definition at line 330 of file OgreRenderable.h.
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inlineinherited |
Return an instance of user objects binding associated with this class.
You can use it to associate one or more custom objects with this class instance.
Definition at line 336 of file OgreRenderable.h.
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inlineinherited |
Return an instance of user objects binding associated with this class.
You can use it to associate one or more custom objects with this class instance.
Definition at line 342 of file OgreRenderable.h.
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inline |
Get the vertex data for this geometry.
Definition at line 231 of file OgreStaticGeometry.h.
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virtual |
Gets the world transform matrix / matrices for this renderable object.
Implements Ogre::Renderable.
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inlineinherited |
Definition at line 95 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 101 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 107 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 112 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 118 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
operator new, with debug line info
Definition at line 67 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 72 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
placement operator new
Definition at line 78 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
array operator new, with debug line info
Definition at line 85 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 90 of file OgreMemoryAllocatedObject.h.
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inlinevirtualinherited |
Called immediately after the Renderable has been rendered.
Definition at line 127 of file OgreRenderable.h.
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inlinevirtualinherited |
Called just prior to the Renderable being rendered.
Definition at line 122 of file OgreRenderable.h.
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inlineinherited |
Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters.
index | The index with which to associate the value. Note that this does not have to start at 0, and can include gaps. It also has no direct correlation with a GPU program parameter index - the mapping between the two is performed by the ACT_CUSTOM entry, if that is used. |
value | The value to associate. |
Definition at line 240 of file OgreRenderable.h.
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inlinevirtualinherited |
Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
override | true means that a lower camera detail will override this renderables detail level, false means it won't. |
Definition at line 305 of file OgreRenderable.h.
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inlinevirtualinherited |
gets render system private data
Definition at line 388 of file OgreRenderable.h.
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inlineinherited |
Sets whether or not to use an 'identity' projection.
Definition at line 163 of file OgreRenderable.h.
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inlineinherited |
Sets whether or not to use an 'identity' view.
Definition at line 188 of file OgreRenderable.h.
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inlinevirtualinherited |
Sets any kind of user value on this object.
Definition at line 325 of file OgreRenderable.h.
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protectedinherited |
Definition at line 396 of file OgreRenderable.h.
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protected |
String identifying the vertex / index format.
Definition at line 198 of file OgreStaticGeometry.h.
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protected |
Index information, includes index type which limits the max number of vertices which are allowed in one bucket.
Definition at line 204 of file OgreStaticGeometry.h.
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protected |
Size of indexes.
Definition at line 206 of file OgreStaticGeometry.h.
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protected |
Maximum vertex indexable.
Definition at line 208 of file OgreStaticGeometry.h.
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protected |
Pointer to parent bucket.
Definition at line 196 of file OgreStaticGeometry.h.
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protectedinherited |
Definition at line 397 of file OgreRenderable.h.
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protected |
Geometry which has been queued up pre-build (not for deallocation)
Definition at line 194 of file OgreStaticGeometry.h.
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mutableprotectedinherited |
Definition at line 401 of file OgreRenderable.h.
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protectedinherited |
Definition at line 398 of file OgreRenderable.h.
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protectedinherited |
Definition at line 399 of file OgreRenderable.h.
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protectedinherited |
Definition at line 400 of file OgreRenderable.h.
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protected |
Vertex information, includes current number of vertices committed to be a part of this bucket.
Definition at line 201 of file OgreStaticGeometry.h.