OGRE  1.7
Object-Oriented Graphics Rendering Engine
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File List
Here is a list of all files with brief descriptions:
 Ogre.h
 OgreAlignedAllocator.h
 OgreAnimable.h
 OgreAnimation.h
 OgreAnimationState.h
 OgreAnimationTrack.h
 OgreAntiPortal.h
 OgreAny.h
 OgreArchive.h
 OgreArchiveFactory.h
 OgreArchiveManager.h
 OgreAreaEmitter.h
 OgreAtomicWrappers.h
 OgreAutoParamDataSource.h
 OgreAxisAlignedBox.h
 OgreBillboard.h
 OgreBillboardChain.h
 OgreBillboardParticleRenderer.h
 OgreBillboardSet.h
 OgreBitwise.h
 OgreBlendMode.h
 OgreBone.h
 OgreBorderPanelOverlayElement.h
 OgreBoxEmitter.h
 OgreBoxEmitterFactory.h
 OgreBspLevel.h
 OgreBspNode.h
 OgreBspPrerequisites.h
 OgreBspResourceManager.h
 OgreBspSceneManager.h
 OgreBspSceneManagerPlugin.h
 OgreBspSceneNode.h
 OgreCamera.h
 OgreCapsule.h
 OgreCgFxScriptLoader.h
 OgreCgPlugin.h
 OgreCgPrerequisites.h
 OgreCgProgram.h
 OgreCgProgramFactory.h
 OgreCodec.h
 OgreColourFaderAffector.h
 OgreColourFaderAffector2.h
 OgreColourFaderAffectorFactory.h
 OgreColourFaderAffectorFactory2.h
 OgreColourImageAffector.h
 OgreColourImageAffectorFactory.h
 OgreColourInterpolatorAffector.h
 OgreColourInterpolatorAffectorFactory.h
 OgreColourValue.h
 OgreCommon.h
 OgreCompositionPass.h
 OgreCompositionTargetPass.h
 OgreCompositionTechnique.h
 OgreCompositor.h
 OgreCompositorChain.h
 OgreCompositorInstance.h
 OgreCompositorLogic.h
 OgreCompositorManager.h
 OgreConfig.h
 OgreConfigDialog.h
 GLX/OgreConfigDialogImp.h
 gtk/OgreConfigDialogImp.h
 iPhone/OgreConfigDialogImp.h
 OSX/OgreConfigDialogImp.h
 Symbian/OgreConfigDialogImp.h
 WIN32/OgreConfigDialogImp.h
 OgreConfigFile.h
 OgreConfigOptionMap.h
 OgreController.h
 OgreControllerManager.h
 OgreConvexBody.h
 OgreCustomCompositionPass.h
 OgreCylinderEmitter.h
 OgreCylinderEmitterFactory.h
 OgreD3D10Device.h
 OgreD3D10Driver.h
 OgreD3D10DriverList.h
 OgreD3D10GpuProgram.h
 OgreD3D10GpuProgramManager.h
 OgreD3D10HardwareBuffer.h
 OgreD3D10HardwareBufferManager.h
 OgreD3D10HardwareIndexBuffer.h
 OgreD3D10HardwareOcclusionQuery.h
 OgreD3D10HardwarePixelBuffer.h
 OgreD3D10HardwareVertexBuffer.h
 OgreD3D10HLSLProgram.h
 OgreD3D10HLSLProgramFactory.h
 OgreD3D10Mappings.h
 OgreD3D10MultiRenderTarget.h
 OgreD3D10Plugin.h
 OgreD3D10Prerequisites.h
 OgreD3D10RenderSystem.h
 OgreD3D10RenderToVertexBuffer.h
 OgreD3D10RenderWindow.h
 OgreD3D10Texture.h
 OgreD3D10TextureManager.h
 OgreD3D10VertexDeclaration.h
 OgreD3D10VideoMode.h
 OgreD3D10VideoModeList.h
 OgreD3D11Device.h
 OgreD3D11Driver.h
 OgreD3D11DriverList.h
 OgreD3D11GpuProgram.h
 OgreD3D11GpuProgramManager.h
 OgreD3D11HardwareBuffer.h
 OgreD3D11HardwareBufferManager.h
 OgreD3D11HardwareIndexBuffer.h
 OgreD3D11HardwareOcclusionQuery.h
 OgreD3D11HardwarePixelBuffer.h
 OgreD3D11HardwareVertexBuffer.h
 OgreD3D11HLSLProgram.h
 OgreD3D11HLSLProgramFactory.h
 OgreD3D11Mappings.h
 OgreD3D11MultiRenderTarget.h
 OgreD3D11Plugin.h
 OgreD3D11Prerequisites.h
 OgreD3D11RenderSystem.h
 OgreD3D11RenderToVertexBuffer.h
 OgreD3D11RenderWindow.h
 OgreD3D11Texture.h
 OgreD3D11TextureManager.h
 OgreD3D11VertexDeclaration.h
 OgreD3D11VideoMode.h
 OgreD3D11VideoModeList.h
 OgreD3D9Device.h
 OgreD3D9DeviceManager.h
 OgreD3D9Driver.h
 OgreD3D9DriverList.h
 OgreD3D9GpuProgram.h
 OgreD3D9GpuProgramManager.h
 OgreD3D9HardwareBufferManager.h
 OgreD3D9HardwareIndexBuffer.h
 OgreD3D9HardwareOcclusionQuery.h
 OgreD3D9HardwarePixelBuffer.h
 OgreD3D9HardwareVertexBuffer.h
 OgreD3D9HLSLProgram.h
 OgreD3D9HLSLProgramFactory.h
 OgreD3D9Mappings.h
 OgreD3D9MultiRenderTarget.h
 OgreD3D9Plugin.h
 OgreD3D9Prerequisites.h
 OgreD3D9RenderSystem.h
 OgreD3D9RenderWindow.h
 OgreD3D9Resource.h
 OgreD3D9ResourceManager.h
 OgreD3D9Texture.h
 OgreD3D9TextureManager.h
 OgreD3D9VertexDeclaration.h
 OgreD3D9VideoMode.h
 OgreD3D9VideoModeList.h
 OgreDataStream.h
 OgreDDSCodec.h
 OgreDefaultHardwareBufferManager.h
 OgreDefaultWorkQueue.h
 OgreDefaultWorkQueueStandard.h
 OgreDefaultWorkQueueTBB.h
 OgreDefaultZone.h
 OgreDeflectorPlaneAffector.h
 OgreDeflectorPlaneAffectorFactory.h
 OgreDirectionRandomiserAffector.h
 OgreDirectionRandomiserAffectorFactory.h
 OgreDistanceLodStrategy.h
 OgreDynLib.h
 OgreDynLibManager.h
 OgreEAGLESContext.h
 OgreEAGLRenderTexture.h
 OgreEAGLSupport.h
 OgreEAGLView.h
 OgreEAGLWindow.h
 OgreEdgeListBuilder.h
 OgreEGLContext.h
 OgreEGLRenderTexture.h
 OgreEGLSupport.h
 OgreEGLWindow.h
 OgreEllipsoidEmitter.h
 OgreEllipsoidEmitterFactory.h
 OgreEntity.h
 OgreErrorDialog.h
 GLX/OgreErrorDialogImp.h
 gtk/OgreErrorDialogImp.h
 iPhone/OgreErrorDialogImp.h
 OSX/OgreErrorDialogImp.h
 Symbian/OgreErrorDialogImp.h
 WIN32/OgreErrorDialogImp.h
 OgreException.h
 OgreEXRCodec.h
 OgreExternalTextureSource.h
 OgreExternalTextureSourceManager.h
 OgreFactoryObj.h
 OgreFileSystem.h
 Direct3D10/include/OgreFixedFuncEmuShaderGenerator.h
 Direct3D11/include/OgreFixedFuncEmuShaderGenerator.h
 Direct3D10/include/OgreFixedFuncEmuShaderManager.h
 Direct3D11/include/OgreFixedFuncEmuShaderManager.h
 Direct3D10/include/OgreFixedFuncState.h
 Direct3D11/include/OgreFixedFuncState.h
 OgreFont.h
 OgreFontManager.h
 OgreFrameListener.h
 OgreFreeImageCodec.h
 OgreFrustum.h
 OgreGLATIFSInit.h
 OgreGLContext.h
 OgreGLDefaultHardwareBufferManager.h
 OgreGLESContext.h
 OgreGLESDefaultHardwareBufferManager.h
 OgreGLESFBOMultiRenderTarget.h
 OgreGLESFBORenderTexture.h
 OgreGLESFrameBufferObject.h
 OgreGLESGpuProgramManager.h
 OgreGLESHardwareBufferManager.h
 OgreGLESHardwareIndexBuffer.h
 OgreGLESHardwarePixelBuffer.h
 OgreGLESHardwareVertexBuffer.h
 OgreGLESPBRenderTexture.h
 OgreGLESPBuffer.h
 OgreGLESPixelFormat.h
 OgreGLESPlugin.h
 OgreGLESPrerequisites.h
 OgreGLESRenderSystem.h
 OgreGLESRenderTexture.h
 OgreGLESSupport.h
 OgreGLESTexture.h
 OgreGLESTextureManager.h
 EAGL/OgreGLESUtil.h
 EGL/GTK/OgreGLESUtil.h
 EGL/OgreGLESUtil.h
 EGL/Symbian/OgreGLESUtil.h
 EGL/WIN32/OgreGLESUtil.h
 OgreGLFBOMultiRenderTarget.h
 OgreGLFBORenderTexture.h
 OgreGLFrameBufferObject.h
 OgreGLGpuNvparseProgram.h
 OgreGLGpuProgram.h
 OgreGLGpuProgramManager.h
 OgreGLHardwareBufferManager.h
 OgreGLHardwareIndexBuffer.h
 OgreGLHardwareOcclusionQuery.h
 OgreGLHardwarePixelBuffer.h
 OgreGLHardwareVertexBuffer.h
 OgreGLPBRenderTexture.h
 OgreGLPBuffer.h
 OgreGLPixelFormat.h
 OgreGLPlugin.h
 OgreGLPrerequisites.h
 OgreGLRenderSystem.h
 OgreGLRenderTexture.h
 OgreGLRenderToVertexBuffer.h
 OgreGLSLExtSupport.h
 OgreGLSLGpuProgram.h
 OgreGLSLLinkProgram.h
 OgreGLSLLinkProgramManager.h
 OgreGLSLPreprocessor.h
 OgreGLSLProgram.h
 OgreGLSLProgramFactory.h
 OgreGLSupport.h
 OgreGLTexture.h
 OgreGLTextureManager.h
 GLX/OgreGLUtil.h
 gtk/OgreGLUtil.h
 OSX/OgreGLUtil.h
 SDL/OgreGLUtil.h
 win32/OgreGLUtil.h
 OgreGLXContext.h
 OgreGLXGLSupport.h
 OgreGLXRenderTexture.h
 OgreGLXUtils.h
 OgreGLXWindow.h
 OgreGpuProgram.h
 OgreGpuProgramManager.h
 OgreGpuProgramParams.h
 OgreGpuProgramUsage.h
 OgreGrid2DPageStrategy.h
 OgreGtkEGLContext.h
 OgreGtkEGLRenderTexture.h
 OgreGtkEGLSupport.h
 OgreGtkEGLWindow.h
 OgreGTKGLSupport.h
 OgreGTKWindow.h
 OgreHardwareBuffer.h
 OgreHardwareBufferManager.h
 OgreHardwareIndexBuffer.h
 OgreHardwareOcclusionQuery.h
 OgreHardwarePixelBuffer.h
 OgreHardwareVertexBuffer.h
 OgreHeaderPrefix.h
 OgreHeaderSuffix.h
 OgreHeightmapTerrainPageSource.h
 OgreHeightmapTerrainZonePageSource.h
 OgreHighLevelGpuProgram.h
 OgreHighLevelGpuProgramManager.h
 Direct3D10/include/OgreHlslFixedFuncEmuShaderGenerator.h
 Direct3D11/include/OgreHlslFixedFuncEmuShaderGenerator.h
 OgreHollowEllipsoidEmitter.h
 OgreHollowEllipsoidEmitterFactory.h
 OgreILCodecs.h
 OgreILImageCodec.h
 OgreILUtil.h
 OgreImage.h
 OgreImageCodec.h
 OgreImageResampler.h
 OgreInstancedGeometry.h
 OgreIteratorRange.h
 OgreIteratorWrapper.h
 OgreIteratorWrappers.h
 OgreKeyFrame.h
 OgreLight.h
 OgreLinearForceAffector.h
 OgreLinearForceAffectorFactory.h
 OgreLodListener.h
 OgreLodStrategy.h
 OgreLodStrategyManager.h
 OgreLog.h
 OgreLogManager.h
 OgreManualObject.h
 OgreMaterial.h
 OgreMaterialManager.h
 OgreMaterialSerializer.h
 OgreMath.h
 OgreMatrix3.h
 OgreMatrix4.h
 OgreMemoryAllocatedObject.h
 OgreMemoryAllocatorConfig.hThis file configures Ogre's memory allocators
 OgreMemoryNedAlloc.h
 OgreMemoryNedPooling.h
 OgreMemoryStdAlloc.h
 OgreMemorySTLAllocator.h
 OgreMemoryTracker.h
 OgreMesh.h
 OgreMeshFileFormat.h
 OgreMeshManager.h
 OgreMeshSerializer.h
 OgreMeshSerializerImpl.h
 OgreMinGWSupport.h
 OgreMovableObject.h
 OgreMovablePlane.h
 OgreNode.h
 OgreNumerics.h
 OgreOctree.h
 OgreOctreeCamera.h
 OgreOctreeNode.h
 OgreOctreePlugin.h
 OgreOctreeSceneManager.h
 OgreOctreeSceneQuery.h
 OgreOctreeZone.h
 OgreOctreeZoneOctree.h
 OgreOctreeZonePlugin.h
 OgreOctreeZonePrerequisites.h
 OgreOptimisedUtil.h
 OgreOSXCarbonContext.h
 OgreOSXCarbonWindow.h
 OgreOSXCGLContext.h
 OgreOSXCocoaContext.h
 OgreOSXCocoaTouchView.h
 OgreOSXCocoaView.h
 OgreOSXCocoaWindow.h
 OgreOSXCocoaWindowDelegate.h
 OgreOSXContext.h
 OgreOSXGLSupport.h
 OgreOSXRenderTexture.h
 OgreOSXWindow.h
 OgreOverlay.h
 OgreOverlayContainer.h
 OgreOverlayElement.h
 OgreOverlayElementCommands.h
 OgreOverlayElementFactory.h
 OgreOverlayManager.h
 OgrePage.h
 OgrePageConnection.h
 OgrePageContent.h
 OgrePageContentCollection.h
 OgrePageContentCollectionFactory.h
 OgrePageContentFactory.h
 OgrePagedWorld.h
 OgrePagedWorldSection.h
 OgrePageFileFormats.hThe paging file format is a composite one - a single file / stream can contain data which is not necessarily all read by a single class
 OgrePageManager.h
 OgrePageStrategy.h
 OgrePaging.h
 OgrePagingPrerequisites.h
 OgrePanelOverlayElement.h
 OgreParticle.h
 OgreParticleAffector.h
 OgreParticleAffectorFactory.h
 OgreParticleEmitter.h
 OgreParticleEmitterCommands.h
 OgreParticleEmitterFactory.h
 OgreParticleFXPlugin.h
 OgreParticleFXPrerequisites.h
 OgreParticleIterator.h
 OgreParticleScriptCompiler.h
 OgreParticleSystem.h
 OgreParticleSystemManager.h
 OgreParticleSystemRenderer.h
 OgrePass.h
 OgrePatchMesh.h
 OgrePatchSurface.h
 OgrePCPlane.h
 OgrePCZCamera.h
 OgrePCZFrustum.h
 OgrePCZLight.h
 OgrePCZone.h
 OgrePCZoneFactory.h
 OgrePCZPlugin.h
 OgrePCZPrerequisites.h
 OgrePCZSceneManager.h
 OgrePCZSceneNode.h
 OgrePCZSceneQuery.h
 OgrePixelConversions.h
 OgrePixelCountLodStrategy.h
 OgrePixelFormat.h
 OgrePlane.h
 OgrePlaneBoundedVolume.h
 OgrePlatform.h
 OgrePlatformInformation.h
 OgrePlugin.h
 OgrePointEmitter.h
 OgrePointEmitterFactory.h
 OgrePolygon.h
 OgrePortal.h
 OgrePortalBase.h
 OgrePose.h
 OgrePredefinedControllers.h
 OgrePrefabFactory.h
 OgrePrerequisites.h
 OgreProfiler.h
 OgreProgressiveMesh.h
 OgreProperty.hOGRE's property system allows you to associate values of arbitrary type with names, and have those values exposed via a self-describing interface
 OgrePropertyPrerequisites.h
 OgrePVRTCCodec.h
 OgreQuake3Level.h
 OgreQuake3Shader.h
 OgreQuake3ShaderManager.h
 OgreQuake3Types.h
 OgreQuaternion.h
 OgreRadixSort.h
 OgreRay.h
 OgreRectangle.h
 OgreRectangle2D.h
 OgreRenderable.h
 OgreRenderObjectListener.h
 OgreRenderOperation.h
 OgreRenderQueue.h
 OgreRenderQueueInvocation.h
 OgreRenderQueueListener.h
 OgreRenderQueueSortingGrouping.h
 OgreRenderSystem.h
 OgreRenderSystemCapabilities.h
 OgreRenderSystemCapabilitiesManager.h
 OgreRenderSystemCapabilitiesSerializer.h
 OgreRenderTarget.h
 OgreRenderTargetListener.h
 OgreRenderTexture.h
 OgreRenderToVertexBuffer.h
 OgreRenderWindow.h
 OgreResource.h
 OgreResourceBackgroundQueue.h
 OgreResourceGroupManager.h
 OgreResourceManager.h
 OgreRibbonTrail.h
 OgreRingEmitter.h
 OgreRingEmitterFactory.h
 OgreRoot.h
 OgreRotationAffector.h
 OgreRotationAffectorFactory.h
 OgreRotationalSpline.h
 OgreRTShaderSystem.h
 OgreScaleAffector.h
 OgreScaleAffectorFactory.h
 OgreSceneManager.h
 OgreSceneManagerEnumerator.h
 OgreSceneNode.h
 OgreSceneQuery.h
 OgreScriptCompiler.h
 OgreScriptLexer.h
 OgreScriptLoader.h
 OgreScriptParser.h
 OgreScriptTranslator.h
 OgreSDLGLSupport.h
 OgreSDLPrerequisites.h
 OgreSDLWindow.h
 OgreSearchOps.h
 OgreSegment.h
 OgreSerializer.h
 OgreShaderCGProgramProcessor.h
 OgreShaderCGProgramWriter.h
 OgreShaderExIntegratedPSSM3.h
 OgreShaderExNormalMapLighting.h
 OgreShaderExPerPixelLighting.h
 OgreShaderFFPColour.h
 OgreShaderFFPFog.h
 OgreShaderFFPLighting.h
 OgreShaderFFPRenderState.h
 OgreShaderFFPRenderStateBuilder.h
 OgreShaderFFPTexturing.h
 OgreShaderFFPTransform.h
 OgreShaderFunction.h
 OgreShaderFunctionAtom.h
 OgreShaderGenerator.h
 OgreShaderGLSLProgramProcessor.h
 OgreShaderGLSLProgramWriter.h
 OgreShaderHLSLProgramProcessor.h
 OgreShaderHLSLProgramWriter.h
 OgreShaderMaterialSerializerListener.h
 OgreShaderParameter.h
 OgreShaderPrerequisites.h
 OgreShaderProgram.h
 OgreShaderProgramManager.h
 OgreShaderProgramProcessor.h
 OgreShaderProgramSet.h
 OgreShaderProgramWriter.h
 OgreShaderProgramWriterManager.h
 OgreShaderRenderState.h
 OgreShaderScriptTranslator.h
 OgreShaderSubRenderState.h
 OgreShadowCameraSetup.h
 OgreShadowCameraSetupFocused.h
 OgreShadowCameraSetupLiSPSM.h
 OgreShadowCameraSetupPlaneOptimal.h
 OgreShadowCameraSetupPSSM.h
 OgreShadowCaster.h
 OgreShadowTextureManager.h
 OgreShadowVolumeExtrudeProgram.h
 OgreSharedPtr.h
 OgreSIMDHelper.h
 OgreSimplePageContentCollection.h
 OgreSimpleRenderable.h
 OgreSimpleSpline.h
 OgreSingleton.h
 OgreSkeleton.h
 OgreSkeletonFileFormat.h
 OgreSkeletonInstance.h
 OgreSkeletonManager.h
 OgreSkeletonSerializer.h
 OgreSphere.h
 OgreSpotShadowFadePng.h
 OgreStableHeaders.h
 OgreStaticFaceGroup.h
 OgreStaticGeometry.h
 OgreStdHeaders.h
 OgreStreamSerialiser.h
 OgreString.h
 OgreStringConverter.h
 OgreStringInterface.h
 OgreStringVector.h
 OgreSubEntity.h
 OgreSubMesh.h
 OgreSymbianEGLContext.h
 OgreSymbianEGLRenderTexture.h
 OgreSymbianEGLSupport.h
 OgreSymbianEGLWindow.h
 OgreTagPoint.h
 OgreTangentSpaceCalc.h
 OgreTechnique.h
 OgreTerrain.h
 OgreTerrainGroup.h
 OgreTerrainLayerBlendMap.h
 OgreTerrainMaterialGenerator.h
 OgreTerrainMaterialGeneratorA.h
 OgreTerrainPage.h
 OgreTerrainPagedWorldSection.h
 OgreTerrainPageSource.h
 OgreTerrainPaging.h
 Components/Terrain/include/OgreTerrainPrerequisites.h
 Plugins/OctreeSceneManager/include/OgreTerrainPrerequisites.h
 OgreTerrainQuadTreeNode.h
 OgreTerrainRenderable.h
 OgreTerrainSceneManager.h
 OctreeSceneManager/include/OgreTerrainVertexProgram.h
 OctreeZone/include/OgreTerrainVertexProgram.h
 OgreTerrainZone.h
 OgreTerrainZonePage.h
 OgreTerrainZonePageSource.h
 OgreTerrainZonePrerequisites.h
 OgreTerrainZoneRenderable.h
 OgreTextAreaOverlayElement.h
 OgreTexture.h
 OgreTextureManager.h
 OgreTextureUnitState.h
 OgreThreadDefines.h
 OgreThreadDefinesBoost.h
 OgreThreadDefinesNone.h
 OgreThreadDefinesPoco.h
 OgreThreadDefinesTBB.h
 OgreThreadHeaders.h
 OgreThreadHeadersBoost.h
 OgreThreadHeadersPoco.h
 OgreThreadHeadersTBB.h
 OgreTimer.h
 GLX/OgreTimerImp.h
 iPhone/OgreTimerImp.h
 OSX/OgreTimerImp.h
 WIN32/OgreTimerImp.h
 OgreUnifiedHighLevelGpuProgram.h
 OgreUserObjectBindings.h
 OgreVector2.h
 OgreVector3.h
 OgreVector4.h
 OgreVertexBoneAssignment.h
 OgreVertexIndexData.h
 OgreViewport.h
 OgreWin32Context.h
 OgreWin32EGLContext.h
 OgreWin32EGLRenderTexture.h
 OgreWin32EGLSupport.h
 OgreWin32EGLWindow.h
 OgreWin32GLSupport.h
 OgreWin32Prerequisites.h
 OgreWin32RenderTexture.h
 OgreWin32Window.h
 OgreWindowEventUtilities.h
 OgreWireBoundingBox.h
 OgreWorkQueue.h
 OgreZip.h