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Object-Oriented Graphics Rendering Engine
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iPhone/OgreConfigDialogImp.h
Go to the documentation of this file.
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#ifndef __iPhoneConfigDialog_H__
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#define __iPhoneConfigDialog_H__
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#include "
OgrePrerequisites.h
"
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#include "
OgreRoot.h
"
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#include "
OgreRenderSystem.h
"
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namespace
Ogre
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{
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class
_OgreExport
ConfigDialog :
public
UtilityAlloc
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{
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public
:
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ConfigDialog();
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~ConfigDialog();
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public
:
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void
initialise();
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void
run();
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void
cancel();
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bool
display();
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protected
:
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RenderSystem
*
iSelectedRenderSystem
;
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bool
iDisplayStatus
;
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};
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}
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#endif // __IPHONE_CONFIG_DIALOG_H__
Ogre::ConfigDialog::iSelectedRenderSystem
RenderSystem * iSelectedRenderSystem
Definition:
iPhone/OgreConfigDialogImp.h:24
_OgreExport
#define _OgreExport
Definition:
OgrePlatform.h:203
Ogre::UtilityAlloc
GeneralAllocatedObject UtilityAlloc
Definition:
OgreMemoryAllocatorConfig.h:315
OgreRoot.h
OgrePrerequisites.h
Ogre::ConfigDialog::iDisplayStatus
bool iDisplayStatus
Definition:
iPhone/OgreConfigDialogImp.h:25
OgreRenderSystem.h
Ogre::RenderSystem
Defines the functionality of a 3D API.
Definition:
OgreRenderSystem.h:121
OgreMain
include
iPhone
OgreConfigDialogImp.h
Generated on Fri Jun 20 2014 01:03:13 for OGRE by
1.8.7