OGRE  1.7
Object-Oriented Graphics Rendering Engine
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Ogre::D3D11HLSLProgram::ShaderVarWithPosInBuf Struct Reference

#include <OgreD3D11HLSLProgram.h>

Public Attributes

bool isFloat
 
size_t physicalIndex
 
void * src
 
D3D11_SHADER_VARIABLE_DESC var
 
bool wasInit
 

Detailed Description

Definition at line 120 of file OgreD3D11HLSLProgram.h.

Member Data Documentation

bool Ogre::D3D11HLSLProgram::ShaderVarWithPosInBuf::isFloat

Definition at line 123 of file OgreD3D11HLSLProgram.h.

size_t Ogre::D3D11HLSLProgram::ShaderVarWithPosInBuf::physicalIndex

Definition at line 124 of file OgreD3D11HLSLProgram.h.

void* Ogre::D3D11HLSLProgram::ShaderVarWithPosInBuf::src

Definition at line 125 of file OgreD3D11HLSLProgram.h.

D3D11_SHADER_VARIABLE_DESC Ogre::D3D11HLSLProgram::ShaderVarWithPosInBuf::var

Definition at line 127 of file OgreD3D11HLSLProgram.h.

bool Ogre::D3D11HLSLProgram::ShaderVarWithPosInBuf::wasInit

Definition at line 122 of file OgreD3D11HLSLProgram.h.


The documentation for this struct was generated from the following file: