structure holding texture unit settings for every stage More...
Public Attributes | |
TexCoordCalcMethod | autoTexCoordType |
type of auto tex. calc. used More... | |
size_t | coordIndex |
which texCoordIndex to use More... | |
D3D11_SAMPLER_DESC | currentSamplerDesc |
const Frustum * | frustum |
Frustum, used if the above is projection. More... | |
LayerBlendModeEx | layerBlendMode |
ID3D11ShaderResourceView * | pTex |
texture More... | |
D3D11_SAMPLER_DESC | samplerDesc |
TextureType | type |
the type of the texture More... | |
bool | used |
structure holding texture unit settings for every stage
Definition at line 166 of file OgreD3D11RenderSystem.h.
TexCoordCalcMethod Ogre::D3D11RenderSystem::sD3DTextureStageDesc::autoTexCoordType |
type of auto tex. calc. used
Definition at line 174 of file OgreD3D11RenderSystem.h.
size_t Ogre::D3D11RenderSystem::sD3DTextureStageDesc::coordIndex |
which texCoordIndex to use
Definition at line 172 of file OgreD3D11RenderSystem.h.
D3D11_SAMPLER_DESC Ogre::D3D11RenderSystem::sD3DTextureStageDesc::currentSamplerDesc |
Definition at line 183 of file OgreD3D11RenderSystem.h.
const Frustum* Ogre::D3D11RenderSystem::sD3DTextureStageDesc::frustum |
Frustum, used if the above is projection.
Definition at line 176 of file OgreD3D11RenderSystem.h.
LayerBlendModeEx Ogre::D3D11RenderSystem::sD3DTextureStageDesc::layerBlendMode |
Definition at line 178 of file OgreD3D11RenderSystem.h.
ID3D11ShaderResourceView* Ogre::D3D11RenderSystem::sD3DTextureStageDesc::pTex |
texture
Definition at line 181 of file OgreD3D11RenderSystem.h.
D3D11_SAMPLER_DESC Ogre::D3D11RenderSystem::sD3DTextureStageDesc::samplerDesc |
Definition at line 182 of file OgreD3D11RenderSystem.h.
TextureType Ogre::D3D11RenderSystem::sD3DTextureStageDesc::type |
the type of the texture
Definition at line 170 of file OgreD3D11RenderSystem.h.
bool Ogre::D3D11RenderSystem::sD3DTextureStageDesc::used |
Definition at line 185 of file OgreD3D11RenderSystem.h.