29 #ifndef __AndroidWindow_H__
30 #define __AndroidWindow_H__
35 class AndroidGLContext;
53 void getLeftAndTopFromNativeWindow(
int & left,
int & top,
uint width,
uint height);
55 void createNativeWindow(
int &left,
int &top,
uint &width,
uint &height,
String &title );
56 void reposition(
int left,
int top);
57 void resize(
unsigned int width,
unsigned int height);
58 void windowMovedOrResized();
59 void switchFullScreen(
bool fullscreen);
72 void getCustomAttribute(
const String& name,
void* pData);
75 bool requiresTextureFlipping()
const;
77 bool isClosed(
void)
const;
80 void create(
const String& name,
unsigned int width,
unsigned int height,
Manages the target rendering window.
map< String, String >::type NameValuePairList
Name / value parameter pair (first = name, second = value)
AndroidGLContext * mContext
A primitive describing a volume (3D), image (2D) or line (1D) of pixels in memory.
AndroidWindowDelegate * mDelegate
AndroidGLSupport * mGLSupport