#include "OgrePrerequisites.h"
#include "OgreMovableObject.h"
#include "OgreRenderable.h"
#include "OgreResourceGroupManager.h"
Go to the source code of this file.
Classes | |
class | Ogre::BillboardChain |
Allows the rendering of a chain of connected billboards. More... | |
struct | Ogre::BillboardChain::ChainSegment |
Simple struct defining a chain segment by referencing a subset of the preallocated buffer (which will be mMaxElementsPerChain * mChainCount long), by it's chain index, and a head and tail value which describe the current chain. More... | |
class | Ogre::BillboardChain::Element |
Contains the data of an element of the BillboardChain. More... | |
class | Ogre::BillboardChainFactory |
Factory object for creating BillboardChain instances. More... | |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |