28 #ifndef __D3D11Plugin_H__
29 #define __D3D11Plugin_H__
D3D11RenderSystem * mRenderSystem
void initialise()
Perform any tasks the plugin needs to perform on full system initialisation.
const String & getName() const
Get the name of the plugin.
Plugin instance for D3D11 Manager.
Class defining a generic OGRE plugin.
void uninstall()
Perform the final plugin uninstallation sequence.
void shutdown()
Perform any tasks the plugin needs to perform when the system is shut down.
void install()
Perform the plugin initial installation sequence.
Implementation of DirectX9 as a rendering system.