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Object-Oriented Graphics Rendering Engine
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OgreD3D11VideoModeList.h
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1 /*
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3 This source file is part of OGRE
4 (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
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7 Copyright (c) 2000-2013 Torus Knot Software Ltd
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28 #ifndef __D3D11VIDEOMODELIST_H__
29 #define __D3D11VIDEOMODELIST_H__
30 
31 #include "OgreD3D11Prerequisites.h"
32 
33 
34 namespace Ogre
35 {
37  {
38  private:
41 
42  public:
43  D3D11VideoModeList( D3D11Driver* pDriver );
45 
46  BOOL enumerate();
47 
48  D3D11VideoMode* item( size_t index );
49  size_t count();
50 
51  D3D11VideoMode* item( const String &name );
52  };
53 }
54 #endif
std::vector< T, A > type
D3D11VideoModeList(D3D11Driver *pDriver)
D3D11VideoMode * item(size_t index)
vector< D3D11VideoMode >::type mModeList
_StringBase String