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Object-Oriented Graphics Rendering Engine
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OgreD3D9GpuProgramManager.h
Go to the documentation of this file.
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/*
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-----------------------------------------------------------------------------
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This source file is part of OGRE
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(Object-oriented Graphics Rendering Engine)
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For the latest info, see http://www.ogre3d.org/
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Copyright (c) 2000-2013 Torus Knot Software Ltd
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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-----------------------------------------------------------------------------
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*/
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#ifndef __D3D9GpuProgramManager_H__
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#define __D3D9GpuProgramManager_H__
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#include "
OgreD3D9Prerequisites.h
"
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#include "
OgreGpuProgramManager.h
"
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namespace
Ogre {
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class
_OgreD3D9Export
D3D9GpuProgramManager
:
public
GpuProgramManager
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{
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protected
:
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Resource
* createImpl(
const
String
& name,
ResourceHandle
handle,
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const
String
& group,
bool
isManual,
ManualResourceLoader
* loader,
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const
NameValuePairList
* params);
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Resource
* createImpl(
const
String
& name,
ResourceHandle
handle,
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const
String
& group,
bool
isManual,
ManualResourceLoader
* loader,
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GpuProgramType
gptype,
const
String
& syntaxCode);
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public
:
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D3D9GpuProgramManager
();
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~
D3D9GpuProgramManager
();
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};
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}
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#endif
OgreD3D9Prerequisites.h
Ogre::NameValuePairList
map< String, String >::type NameValuePairList
Name / value parameter pair (first = name, second = value)
Definition:
OgreCommon.h:553
Ogre::GpuProgramManager
Definition:
OgreGpuProgramManager.h:46
Ogre::GpuProgramType
GpuProgramType
Enumerates the types of programs which can run on the GPU.
Definition:
OgreGpuProgram.h:50
OgreGpuProgramManager.h
Ogre::ManualResourceLoader
Interface describing a manual resource loader.
Definition:
OgreResource.h:513
_OgreD3D9Export
#define _OgreD3D9Export
Definition:
OgreD3D9Prerequisites.h:113
Ogre::Resource
Abstract class representing a loadable resource (e.g.
Definition:
OgreResource.h:78
Ogre::ResourceHandle
unsigned long long int ResourceHandle
Definition:
OgreResource.h:40
Ogre::String
_StringBase String
Definition:
OgrePrerequisites.h:466
Ogre::D3D9GpuProgramManager
Definition:
OgreD3D9GpuProgramManager.h:36
RenderSystems
Direct3D9
include
OgreD3D9GpuProgramManager.h
Generated on Fri Jun 20 2014 00:48:09 for OGRE by
1.8.7