OGRE  1.8
Object-Oriented Graphics Rendering Engine
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OgreEAGLSupport.h
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1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of OGRE
4 (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
6 
7 Copyright (c) 2000-2013 Torus Knot Software Ltd
8 
9 Permission is hereby granted, free of charge, to any person obtaining a copy
10 of this software and associated documentation files (the "Software"), to deal
11 in the Software without restriction, including without limitation the rights
12 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13 copies of the Software, and to permit persons to whom the Software is
14 furnished to do so, subject to the following conditions:
15 
16 The above copyright notice and this permission notice shall be included in
17 all copies or substantial portions of the Software.
18 
19 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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26 -----------------------------------------------------------------------------
27 */
28 
29 #ifndef __EAGLSupport_H__
30 #define __EAGLSupport_H__
31 
32 #include "OgreGLESSupport.h"
33 
34 #ifdef __OBJC__
35 // Forward declarations
36 @class CAEAGLLayer;
37 @class UIWindow;
38 @class NSString;
39 typedef UIWindow *NativeWindowType;
40 #endif
41 
42 namespace Ogre {
43  class EAGLWindow;
44  class EAGLESContext;
45 
46  template<class C> void removeDuplicates(C& c)
47  {
48  std::sort(c.begin(), c.end());
49  typename C::iterator p = std::unique(c.begin(), c.end());
50  c.erase(p, c.end());
51  }
52 
54  {
55  protected:
56  public:
57  EAGLSupport();
58  virtual ~EAGLSupport();
59 
60  void start(void);
61  void stop(void);
62  void addConfig(void);
63  String validateConfig(void);
64  virtual String getDisplayName(void);
65  CFDictionaryRef chooseGLConfig(const GLint *attribList, GLint *nElements);
66  GLint getGLConfigAttrib(CFDictionaryRef fbConfig, GLint attribute, GLint *value);
67  void * getProcAddress(const Ogre::String& name);
68  RenderWindow * createWindow(bool autoCreateWindow,
69  GLESRenderSystem *renderSystem,
70  const String& windowTitle);
71 
72  RenderWindow * newWindow(const String& name,
73  unsigned int width, unsigned int height,
74  bool fullScreen,
75  const NameValuePairList *miscParams = 0);
76  virtual GLESPBuffer * createPBuffer(PixelComponentType format,
77  size_t width, size_t height);
78 
79 #ifdef __OBJC__
80  bool portraitIsSupported(void);
81  bool interfaceOrientationIsSupported(NSString *orientation);
82 
83  EAGLESContext * createNewContext(CFDictionaryRef &glconfig, CAEAGLLayer *drawable, EAGLSharegroup *group) const;
84  CFDictionaryRef getGLConfigFromContext(EAGLESContext context);
85  CFDictionaryRef getGLConfigFromDrawable(CAEAGLLayer *drawable, unsigned int *w, unsigned int *h);
86 #endif
87  CFDictionaryRef selectGLConfig(const int* minAttribs, const int *maxAttribs);
88  };
89 }
90 
91 #endif
Manages the target rendering window.
map< String, String >::type NameValuePairList
Name / value parameter pair (first = name, second = value)
Definition: OgreCommon.h:553
PixelComponentType
Pixel component format.
#define _OgrePrivate
Definition: OgrePlatform.h:234
Implementation of GL as a rendering system.
_StringBase String
void removeDuplicates(C &c)