30 #ifndef __GLESDefaultHardwareBufferManager_H__
31 #define __GLESDefaultHardwareBufferManager_H__
45 void* lockImpl(
size_t offset,
size_t length,
LockOptions options);
47 void unlockImpl(
void);
56 void readData(
size_t offset,
size_t length,
void* pDest);
58 void writeData(
size_t offset,
size_t length,
const void* pSource,
59 bool discardWholeBuffer =
false);
61 void* lock(
size_t offset,
size_t length,
LockOptions options);
65 void*
getDataPtr(
size_t offset)
const {
return (
void*)(mData + offset); }
74 void* lockImpl(
size_t offset,
size_t length,
LockOptions options);
76 void unlockImpl(
void);
82 void readData(
size_t offset,
size_t length,
void* pDest);
84 void writeData(
size_t offset,
size_t length,
const void* pSource,
85 bool discardWholeBuffer =
false);
87 void* lock(
size_t offset,
size_t length,
LockOptions options);
91 void*
getDataPtr(
size_t offset)
const {
return (
void*)(mData + offset); }
108 createVertexBuffer(
size_t vertexSize,
size_t numVerts,
void * getDataPtr(size_t offset) const
Singleton wrapper for hardware buffer manager.
GLESDefaultHardwareBufferManager()
void * getDataPtr(size_t offset) const
~GLESDefaultHardwareBufferManager()
Specialisation of HardwareBuffer for vertex index buffers, still abstract.
Shared pointer implementation used to share index buffers.
Shared pointer implementation used to share index buffers.
LockOptions
Locking options.
Base definition of a hardware buffer manager.
Usage
Enums describing buffer usage; not mutually exclusive.
Specialisation of HardwareIndexBuffer for emulation.
Specialisation of HardwareVertexBuffer for emulation.
Specialisation of HardwareBuffer for a vertex buffer.
Reference-counted shared pointer, used for objects where implicit destruction is required.
GLESDefaultHardwareBufferManagerBase as a Singleton.
Specialisation of HardwareBufferManager to emulate hardware buffers.