OGRE  1.8
Object-Oriented Graphics Rendering Engine
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OgreGLPrerequisites.h
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1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of OGRE
4  (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
6 
7 Copyright (c) 2000-2013 Torus Knot Software Ltd
8 
9 Permission is hereby granted, free of charge, to any person obtaining a copy
10 of this software and associated documentation files (the "Software"), to deal
11 in the Software without restriction, including without limitation the rights
12 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13 copies of the Software, and to permit persons to whom the Software is
14 furnished to do so, subject to the following conditions:
15 
16 The above copyright notice and this permission notice shall be included in
17 all copies or substantial portions of the Software.
18 
19 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
22 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25 THE SOFTWARE.
26 -----------------------------------------------------------------------------
27 */
28 #ifndef __GLPrerequisites_H__
29 #define __GLPrerequisites_H__
30 
31 #include "OgrePrerequisites.h"
32 
33 namespace Ogre {
34  // Forward declarations
35  class GLSupport;
36  class GLRenderSystem;
37  class GLTexture;
38  class GLTextureManager;
39  class GLGpuProgram;
40  class GLContext;
41  class GLRTTManager;
42  class GLFBOManager;
43  class GLHardwarePixelBuffer;
44  class GLRenderBuffer;
45  class GLDepthBuffer;
46 }
47 
48 #if OGRE_THREAD_SUPPORT == 1
49 # define GLEW_MX
50 #endif
51 
52 #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
53 #if !defined( __MINGW32__ )
54 # define WIN32_LEAN_AND_MEAN
55 # ifndef NOMINMAX
56 # define NOMINMAX // required to stop windows.h messing up std::min
57 # endif
58 #endif
59 # include <windows.h>
60 # include <wingdi.h>
61 # include <GL/glew.h>
62 # include <GL/wglew.h>
63 # include <GL/glu.h>
64 #elif OGRE_PLATFORM == OGRE_PLATFORM_LINUX
65 # include <GL/glew.h>
66 # include <GL/glu.h>
67 # define GL_GLEXT_PROTOTYPES
68 #elif OGRE_PLATFORM == OGRE_PLATFORM_APPLE
69 # include <GL/glew.h>
70 # include <OpenGL/glu.h>
71 #endif
72 
73 #if OGRE_THREAD_SUPPORT == 1
74  // implemented in OgreGLContext.cpp
75  GLEWContext * glewGetContext();
76 
77 # if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
78  // implemented in OgreWin32Context.cpp
79  WGLEWContext * wglewGetContext();
80 # endif
81 
82 #endif
83 
85 #if !defined( _CRT_SECURE_NO_DEPRECATE )
86 #define _CRT_SECURE_NO_DEPRECATE
87 #endif
88 
89 #if (OGRE_PLATFORM == OGRE_PLATFORM_WIN32) && !defined(__MINGW32__) && !defined(OGRE_STATIC_LIB)
90 # ifdef OGRE_GLPLUGIN_EXPORTS
91 # define _OgreGLExport __declspec(dllexport)
92 # else
93 # if defined( __MINGW32__ )
94 # define _OgreGLExport
95 # else
96 # define _OgreGLExport __declspec(dllimport)
97 # endif
98 # endif
99 #elif defined ( OGRE_GCC_VISIBILITY )
100 # define _OgreGLExport __attribute__ ((visibility("default")))
101 #else
102 # define _OgreGLExport
103 #endif
104 
105 #endif //#ifndef __GLPrerequisites_H__