OGRE  1.8
Object-Oriented Graphics Rendering Engine
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OgrePageContent.h
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1 /*
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3 This source file is part of OGRE
4 (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
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7 Copyright (c) 2000-2013 Torus Knot Software Ltd
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28 
29 #ifndef __Ogre_PageContent_H__
30 #define __Ogre_PageContent_H__
31 
33 
34 
35 
36 namespace Ogre
37 {
50  {
51  protected:
54  public:
56  virtual ~PageContent();
57 
58  PageManager* getManager() const;
59  SceneManager* getSceneManager() const;
60 
62  virtual void _notifyAttached(PageContentCollection* parent);
64  virtual const String& getType() const;
65 
67  virtual void save(StreamSerialiser& stream) = 0;
69  virtual void frameStart(Real timeSinceLastFrame) {}
71  virtual void frameEnd(Real timeElapsed) {}
73  virtual void notifyCamera(Camera* cam) {}
74 
76  virtual bool prepare(StreamSerialiser& ser) = 0;
78  virtual void load() = 0;
80  virtual void unload() = 0;
82  virtual void unprepare() = 0;
83 
84  };
85 
88 }
89 
90 #endif
A viewpoint from which the scene will be rendered.
Definition: OgreCamera.h:86
float Real
Software floating point type.
virtual void notifyCamera(Camera *cam)
Notify a section of the current camera.
The PageManager is the entry point through which you load all PagedWorld instances, and the place where PageStrategy instances and factory classes are registered to customise the paging behaviour.
Manages the organisation and rendering of a 'scene' i.e.
virtual void frameStart(Real timeSinceLastFrame)
Called when the frame starts.
PageContentFactory * mCreator
PageContentCollection * mParent
Interface definition for a unit of content within a page.
Definition of the interface for a collection of PageContent instances.
Superclass for all objects that wish to use custom memory allocators when their new / delete operator...
#define _OgrePagingExport
Utility class providing helper methods for reading / writing structured data held in a DataStream...
Define the interface to a factory class that will create subclasses of PageContent.
virtual void frameEnd(Real timeElapsed)
Called when the frame ends.
_StringBase String