void setOrigin(const Vector3 &newOrigin)
float Real
Software floating point type.
Real squaredDistance(const Segment &otherSegment) const
bool intersects(const Capsule &) const
void set(const Vector3 &newOrigin, const Vector3 &newEnd)
Real distance(const Segment &otherSegment) const
Standard 3-dimensional vector.
void setEndPoint(const Vector3 &newEndpoint)