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Object-Oriented Graphics Rendering Engine
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OgreShaderProgramWriterManager.h
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28 #ifndef __ShaderProgramWriterManager_H__
29 #define __ShaderProgramWriterManager_H__
30 
31 #include "OgreSingleton.h"
32 #include "OgreException.h"
34 
35 namespace Ogre {
36 namespace RTShader {
37 
47 {
48 public:
50  virtual ~ProgramWriterFactory() {}
51 
53  virtual const String& getTargetLanguage(void) const = 0;
54 
56  virtual ProgramWriter* create(void) = 0;
57 };
58 
60  : public Singleton<ProgramWriterManager>, public RTShaderSystemAlloc
61 {
62 public:
64 protected:
67 
68 public:
71 
73  void addFactory(ProgramWriterFactory* factory);
74 
76  void removeFactory(ProgramWriterFactory* factory);
77 
79  bool isLanguageSupported(const String& lang);
80 
88  ProgramWriter* createProgramWriter( const String& language);
89 
105  static ProgramWriterManager& getSingleton();
106 
122  static ProgramWriterManager* getSingletonPtr();
123 };
126 }
127 }
128 
129 
130 #endif
Template class for creating single-instance global classes.
Definition: OgreSingleton.h:64
Interface definition for factories of ShaderProgramWriter.
#define _OgreRTSSExport
FactoryMap mFactories
Factories capable of creating ShaderProgramWriterFactory instances.
Base class interface for shader program writers.
Superclass for all objects that wish to use custom memory allocators when their new / delete operator...
map< String, ProgramWriterFactory * >::type FactoryMap
_StringBase String