OGRE  1.8
Object-Oriented Graphics Rendering Engine
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Ogre::Compositor Class Reference

Class representing a Compositor object. More...

#include <OgreCompositor.h>

+ Inheritance diagram for Ogre::Compositor:
+ Collaboration diagram for Ogre::Compositor:

Public Types

enum  LoadingState {
  LOADSTATE_UNLOADED, LOADSTATE_LOADING, LOADSTATE_LOADED, LOADSTATE_UNLOADING,
  LOADSTATE_PREPARED, LOADSTATE_PREPARING
}
 Enum identifying the loading state of the resource. More...
 
typedef VectorIterator
< Techniques
TechniqueIterator
 
typedef vector
< CompositionTechnique * >
::type 
Techniques
 Data types for internal lists. More...
 

Public Member Functions

 Compositor (ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)
 
 ~Compositor ()
 
virtual void _dirtyState ()
 Manually mark the state of this resource as having been changed. More...
 
virtual void _fireLoadingComplete (bool wasBackgroundLoaded)
 Firing of loading complete event. More...
 
virtual void _firePreparingComplete (bool wasBackgroundLoaded)
 Firing of preparing complete event. More...
 
virtual void _fireUnloadingComplete (void)
 Firing of unloading complete event. More...
 
virtual void _notifyOrigin (const String &origin)
 Notify this resource of it's origin. More...
 
virtual void addListener (Listener *lis)
 Register a listener on this resource. More...
 
virtual void changeGroupOwnership (const String &newGroup)
 Change the resource group ownership of a Resource. More...
 
virtual void copyParametersTo (StringInterface *dest) const
 Method for copying this object's parameters to another object. More...
 
CompositionTechniquecreateTechnique ()
 Create a new technique, and return a pointer to it. More...
 
virtual void escalateLoading ()
 Escalates the loading of a background loaded resource. More...
 
virtual ResourceManagergetCreator (void)
 Gets the manager which created this resource. More...
 
virtual const StringgetGroup (void) const
 Gets the group which this resource is a member of. More...
 
virtual ResourceHandle getHandle (void) const
 
virtual LoadingState getLoadingState () const
 Returns the current loading state. More...
 
virtual const StringgetName (void) const
 Gets resource name. More...
 
size_t getNumSupportedTechniques ()
 Get the number of supported techniques. More...
 
size_t getNumTechniques ()
 Get the number of techniques. More...
 
virtual const StringgetOrigin (void) const
 Get the origin of this resource, e.g. More...
 
ParamDictionarygetParamDictionary (void)
 Retrieves the parameter dictionary for this class. More...
 
const ParamDictionarygetParamDictionary (void) const
 
virtual String getParameter (const String &name) const
 Generic parameter retrieval method. More...
 
const ParameterListgetParameters (void) const
 Retrieves a list of parameters valid for this object. More...
 
RenderTargetgetRenderTarget (const String &name)
 Get the render target for a given render texture name. More...
 
virtual size_t getSize (void) const
 Retrieves info about the size of the resource. More...
 
virtual size_t getStateCount () const
 Returns the number of times this resource has changed state, which generally means the number of times it has been loaded. More...
 
CompositionTechniquegetSupportedTechnique (size_t idx)
 Get a supported technique. More...
 
CompositionTechniquegetSupportedTechnique (const String &schemeName=StringUtil::BLANK)
 Get a pointer to a supported technique for a given scheme. More...
 
TechniqueIterator getSupportedTechniqueIterator (void)
 Gets an iterator over all the Techniques which are supported by the current card. More...
 
CompositionTechniquegetTechnique (size_t idx)
 Get a technique. More...
 
TechniqueIterator getTechniqueIterator (void)
 Get an iterator over the Techniques in this compositor. More...
 
TexturePtr getTextureInstance (const String &name, size_t mrtIndex)
 Get the instance of a global texture. More...
 
const StringgetTextureInstanceName (const String &name, size_t mrtIndex)
 Get the instance name for a global texture. More...
 
virtual bool isBackgroundLoaded (void) const
 Returns whether this Resource has been earmarked for background loading. More...
 
virtual bool isLoaded (void) const
 Returns true if the Resource has been loaded, false otherwise. More...
 
virtual bool isLoading () const
 Returns whether the resource is currently in the process of background loading. More...
 
virtual bool isManuallyLoaded (void) const
 Is this resource manually loaded? More...
 
virtual bool isPrepared (void) const
 Returns true if the Resource has been prepared, false otherwise. More...
 
virtual bool isReloadable (void) const
 Returns true if the Resource is reloadable, false otherwise. More...
 
virtual void load (bool backgroundThread=false)
 Loads the resource, if it is not already. More...
 
void operator delete (void *ptr)
 
void operator delete (void *ptr, void *)
 
void operator delete (void *ptr, const char *, int, const char *)
 
void operator delete[] (void *ptr)
 
void operator delete[] (void *ptr, const char *, int, const char *)
 
void * operator new (size_t sz, const char *file, int line, const char *func)
 operator new, with debug line info More...
 
void * operator new (size_t sz)
 
void * operator new (size_t sz, void *ptr)
 placement operator new More...
 
void * operator new[] (size_t sz, const char *file, int line, const char *func)
 array operator new, with debug line info More...
 
void * operator new[] (size_t sz)
 
virtual void prepare (bool backgroundThread=false)
 Prepares the resource for load, if it is not already. More...
 
virtual void reload (void)
 Reloads the resource, if it is already loaded. More...
 
void removeAllTechniques ()
 Remove all techniques. More...
 
virtual void removeListener (Listener *lis)
 Remove a listener on this resource. More...
 
void removeTechnique (size_t idx)
 Remove a technique. More...
 
virtual void setBackgroundLoaded (bool bl)
 Tells the resource whether it is background loaded or not. More...
 
virtual bool setParameter (const String &name, const String &value)
 Generic parameter setting method. More...
 
virtual void setParameterList (const NameValuePairList &paramList)
 Generic multiple parameter setting method. More...
 
virtual void touch (void)
 'Touches' the resource to indicate it has been used. More...
 
virtual void unload (void)
 Unloads the resource; this is not permanent, the resource can be reloaded later if required. More...
 

Static Public Member Functions

static void cleanupDictionary ()
 Cleans up the static 'msDictionary' required to reset Ogre, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the ResourceManager implementers (e.g. More...
 

Protected Types

typedef set< Listener * >::type ListenerList
 

Protected Member Functions

size_t calculateSize (void) const
 Calculate the size of a resource; this will only be called after 'load'. More...
 
void compile ()
 Check supportedness of techniques. More...
 
bool createParamDictionary (const String &className)
 Internal method for creating a parameter dictionary for the class, if it does not already exist. More...
 
void loadImpl (void)
 Internal implementation of the meat of the 'load' action, only called if this resource is not being loaded from a ManualResourceLoader. More...
 
virtual void postLoadImpl (void)
 Internal hook to perform actions after the load process, but before the resource has been marked as fully loaded. More...
 
virtual void postUnloadImpl (void)
 Internal hook to perform actions after the unload process, but before the resource has been marked as fully unloaded. More...
 
virtual void preLoadImpl (void)
 Internal hook to perform actions before the load process, but after the resource has been marked as 'loading'. More...
 
virtual void prepareImpl (void)
 Internal implementation of the meat of the 'prepare' action. More...
 
virtual void preUnloadImpl (void)
 Internal hook to perform actions before the unload process. More...
 
void unloadImpl (void)
 Internal implementation of the 'unload' action; called regardless of whether this resource is being loaded from a ManualResourceLoader. More...
 
virtual void unprepareImpl (void)
 Internal function for undoing the 'prepare' action. More...
 

Protected Attributes

ResourceManagermCreator
 Creator. More...
 
String mGroup
 The name of the resource group. More...
 
ResourceHandle mHandle
 Numeric handle for more efficient look up than name. More...
 
volatile bool mIsBackgroundLoaded
 Is this resource going to be background loaded? Only applicable for multithreaded. More...
 
bool mIsManual
 Is this file manually loaded? More...
 
ListenerList mListenerList
 
ManualResourceLoadermLoader
 Optional manual loader; if provided, data is loaded from here instead of a file. More...
 
AtomicScalar< LoadingStatemLoadingState
 Is the resource currently loaded? More...
 
String mName
 Unique name of the resource. More...
 
String mOrigin
 Origin of this resource (e.g. script name) - optional. More...
 
size_t mSize
 The size of the resource in bytes. More...
 
size_t mStateCount
 State count, the number of times this resource has changed state. More...
 

Private Types

typedef map< String,
MultiRenderTarget * >::type 
GlobalMRTMap
 Store a list of MRTs we've created. More...
 
typedef map< String,
TexturePtr >::type 
GlobalTextureMap
 Map from name->local texture. More...
 

Private Member Functions

void createGlobalTextures ()
 Create global rendertextures. More...
 
void freeGlobalTextures ()
 Destroy global rendertextures. More...
 

Private Attributes

bool mCompilationRequired
 Compilation required This is set if the techniques change and the supportedness of techniques has to be re-evaluated. More...
 
GlobalMRTMap mGlobalMRTs
 
GlobalTextureMap mGlobalTextures
 
Techniques mSupportedTechniques
 
Techniques mTechniques
 

Detailed Description

Class representing a Compositor object.

Compositors provide the means to flexibly "composite" the final rendering result from multiple scene renders and intermediate operations like rendering fullscreen quads. This makes it possible to apply postfilter effects, HDRI postprocessing, and shadow effects to a Viewport.

Definition at line 49 of file OgreCompositor.h.

Member Typedef Documentation

Store a list of MRTs we've created.

Definition at line 172 of file OgreCompositor.h.

Map from name->local texture.

Definition at line 169 of file OgreCompositor.h.

typedef set<Listener*>::type Ogre::Resource::ListenerList
protectedinherited

Definition at line 165 of file OgreResource.h.

Data types for internal lists.

Definition at line 57 of file OgreCompositor.h.

Member Enumeration Documentation

Enum identifying the loading state of the resource.

Enumerator
LOADSTATE_UNLOADED 

Not loaded.

LOADSTATE_LOADING 

Loading is in progress.

LOADSTATE_LOADED 

Fully loaded.

LOADSTATE_UNLOADING 

Currently unloading.

LOADSTATE_PREPARED 

Fully prepared.

LOADSTATE_PREPARING 

Preparing is in progress.

Definition at line 126 of file OgreResource.h.

Constructor & Destructor Documentation

Ogre::Compositor::Compositor ( ResourceManager creator,
const String name,
ResourceHandle  handle,
const String group,
bool  isManual = false,
ManualResourceLoader loader = 0 
)
Ogre::Compositor::~Compositor ( )

Member Function Documentation

virtual void Ogre::Resource::_dirtyState ( )
virtualinherited

Manually mark the state of this resource as having been changed.

Remarks
You only need to call this from outside if you explicitly want derived objects to think this object has changed.
See also
getStateCount.
virtual void Ogre::Resource::_fireLoadingComplete ( bool  wasBackgroundLoaded)
virtualinherited

Firing of loading complete event.

Remarks
You should call this from the thread that runs the main frame loop to avoid having to make the receivers of this event thread-safe. If you use Ogre's built in frame loop you don't need to call this yourself.
Parameters
wasBackgroundLoadedWhether this was a background loaded event
virtual void Ogre::Resource::_firePreparingComplete ( bool  wasBackgroundLoaded)
virtualinherited

Firing of preparing complete event.

Remarks
You should call this from the thread that runs the main frame loop to avoid having to make the receivers of this event thread-safe. If you use Ogre's built in frame loop you don't need to call this yourself.
Parameters
wasBackgroundLoadedWhether this was a background loaded event
virtual void Ogre::Resource::_fireUnloadingComplete ( void  )
virtualinherited

Firing of unloading complete event.

Remarks
You should call this from the thread that runs the main frame loop to avoid having to make the receivers of this event thread-safe. If you use Ogre's built in frame loop you don't need to call this yourself.
virtual void Ogre::Resource::_notifyOrigin ( const String origin)
inlinevirtualinherited

Notify this resource of it's origin.

Definition at line 421 of file OgreResource.h.

virtual void Ogre::Resource::addListener ( Listener lis)
virtualinherited

Register a listener on this resource.

See also
Resource::Listener

Reimplemented in Ogre::UnifiedHighLevelGpuProgram.

size_t Ogre::Compositor::calculateSize ( void  ) const
protectedvirtual

Calculate the size of a resource; this will only be called after 'load'.

Implements Ogre::Resource.

virtual void Ogre::Resource::changeGroupOwnership ( const String newGroup)
virtualinherited

Change the resource group ownership of a Resource.

Remarks
This method is generally reserved for internal use, although if you really know what you're doing you can use it to move this resource from one group to another.
Parameters
newGroupName of the new group
static void Ogre::StringInterface::cleanupDictionary ( )
staticinherited

Cleans up the static 'msDictionary' required to reset Ogre, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the ResourceManager implementers (e.g.

MaterialManager) initializes.

void Ogre::Compositor::compile ( )
protected

Check supportedness of techniques.

virtual void Ogre::StringInterface::copyParametersTo ( StringInterface dest) const
inlinevirtualinherited

Method for copying this object's parameters to another object.

Remarks
This method takes the values of all the object's parameters and tries to set the same values on the destination object. This provides a completely type independent way to copy parameters to other objects. Note that because of the String manipulation involved, this should not be regarded as an efficient process and should be saved for times outside of the rendering loop.
Any unrecognised parameters will be ignored as with setParameter method.
Parameters
destPointer to object to have it's parameters set the same as this object.

Definition at line 302 of file OgreStringInterface.h.

References Ogre::ParamDictionary::mParamDefs, and Ogre::StringInterface::setParameter().

void Ogre::Compositor::createGlobalTextures ( )
private

Create global rendertextures.

bool Ogre::StringInterface::createParamDictionary ( const String className)
inlineprotectedinherited

Internal method for creating a parameter dictionary for the class, if it does not already exist.

Remarks
This method will check to see if a parameter dictionary exist for this class yet, and if not will create one. NB you must supply the name of the class (RTTI is not used or performance).
Parameters
classNamethe name of the class using the dictionary
Returns
true if a new dictionary was created, false if it was already there

Definition at line 185 of file OgreStringInterface.h.

References OGRE_LOCK_MUTEX.

CompositionTechnique* Ogre::Compositor::createTechnique ( )

Create a new technique, and return a pointer to it.

virtual void Ogre::Resource::escalateLoading ( )
virtualinherited

Escalates the loading of a background loaded resource.

Remarks
If a resource is set to load in the background, but something needs it before it's been loaded, there could be a problem. If the user of this resource really can't wait, they can escalate the loading which basically pulls the loading into the current thread immediately. If the resource is already being loaded but just hasn't quite finished then this method will simply wait until the background load is complete.

Reimplemented in Ogre::UnifiedHighLevelGpuProgram.

void Ogre::Compositor::freeGlobalTextures ( )
private

Destroy global rendertextures.

virtual ResourceManager* Ogre::Resource::getCreator ( void  )
inlinevirtualinherited

Gets the manager which created this resource.

Definition at line 412 of file OgreResource.h.

virtual const String& Ogre::Resource::getGroup ( void  ) const
inlinevirtualinherited

Gets the group which this resource is a member of.

Definition at line 400 of file OgreResource.h.

virtual ResourceHandle Ogre::Resource::getHandle ( void  ) const
inlinevirtualinherited

Reimplemented in Ogre::SkeletonInstance.

Definition at line 318 of file OgreResource.h.

virtual LoadingState Ogre::Resource::getLoadingState ( ) const
inlinevirtualinherited

Returns the current loading state.

Reimplemented in Ogre::UnifiedHighLevelGpuProgram.

Definition at line 349 of file OgreResource.h.

virtual const String& Ogre::Resource::getName ( void  ) const
inlinevirtualinherited

Gets resource name.

Reimplemented in Ogre::SkeletonInstance.

Definition at line 313 of file OgreResource.h.

size_t Ogre::Compositor::getNumSupportedTechniques ( )

Get the number of supported techniques.

Remarks
The supported technique list is only available after this compositor has been compiled, which typically happens on loading it. Therefore, if this method returns an empty list, try calling Compositor::load.
size_t Ogre::Compositor::getNumTechniques ( )

Get the number of techniques.

virtual const String& Ogre::Resource::getOrigin ( void  ) const
inlinevirtualinherited

Get the origin of this resource, e.g.

a script file name.

Remarks
This property will only contain something if the creator of this resource chose to populate it. Script loaders are advised to populate it.

Definition at line 419 of file OgreResource.h.

ParamDictionary* Ogre::StringInterface::getParamDictionary ( void  )
inlineinherited

Retrieves the parameter dictionary for this class.

Remarks
Only valid to call this after createParamDictionary.
Returns
Pointer to ParamDictionary shared by all instances of this class which you can add parameters to, retrieve parameters etc.

Definition at line 218 of file OgreStringInterface.h.

const ParamDictionary* Ogre::StringInterface::getParamDictionary ( void  ) const
inlineinherited

Definition at line 223 of file OgreStringInterface.h.

virtual String Ogre::StringInterface::getParameter ( const String name) const
inlinevirtualinherited

Generic parameter retrieval method.

Remarks
Call this method with the name of a parameter to retrieve a string-format value of the parameter in question. If in doubt, check the parameter definition in the list returned from getParameters for the type of this parameter. If you like you can use StringConverter to convert this string back into a native type.
Parameters
nameThe name of the parameter to get
Returns
String value of parameter, blank if not found

Definition at line 271 of file OgreStringInterface.h.

References Ogre::ParamCommand::doGet(), and Ogre::ParamDictionary::getParamCommand().

const ParameterList& Ogre::StringInterface::getParameters ( void  ) const
inherited

Retrieves a list of parameters valid for this object.

Returns
A reference to a static list of ParameterDef objects.
RenderTarget* Ogre::Compositor::getRenderTarget ( const String name)

Get the render target for a given render texture name.

Remarks
You can use this to add listeners etc, but do not use it to update the targets manually or any other modifications, the compositor instance is in charge of this.
virtual size_t Ogre::Resource::getSize ( void  ) const
inlinevirtualinherited

Retrieves info about the size of the resource.

Reimplemented in Ogre::UnifiedHighLevelGpuProgram.

Definition at line 302 of file OgreResource.h.

virtual size_t Ogre::Resource::getStateCount ( ) const
inlinevirtualinherited

Returns the number of times this resource has changed state, which generally means the number of times it has been loaded.

Objects that build derived data based on the resource can check this value against a copy they kept last time they built this derived data, in order to know whether it needs rebuilding. This is a nice way of monitoring changes without having a tightly-bound callback.

Definition at line 430 of file OgreResource.h.

CompositionTechnique* Ogre::Compositor::getSupportedTechnique ( size_t  idx)

Get a supported technique.

Remarks
The supported technique list is only available after this compositor has been compiled, which typically happens on loading it. Therefore, if this method returns an empty list, try calling Compositor::load.
CompositionTechnique* Ogre::Compositor::getSupportedTechnique ( const String schemeName = StringUtil::BLANK)

Get a pointer to a supported technique for a given scheme.

Remarks
If there is no specific supported technique with this scheme name, then the first supported technique with no specific scheme will be returned.
Parameters
schemeNameThe scheme name you are looking for. Blank means to look for techniques with no scheme associated
TechniqueIterator Ogre::Compositor::getSupportedTechniqueIterator ( void  )

Gets an iterator over all the Techniques which are supported by the current card.

Remarks
The supported technique list is only available after this compositor has been compiled, which typically happens on loading it. Therefore, if this method returns an empty list, try calling Compositor::load.
CompositionTechnique* Ogre::Compositor::getTechnique ( size_t  idx)

Get a technique.

TechniqueIterator Ogre::Compositor::getTechniqueIterator ( void  )

Get an iterator over the Techniques in this compositor.

TexturePtr Ogre::Compositor::getTextureInstance ( const String name,
size_t  mrtIndex 
)

Get the instance of a global texture.

Parameters
nameThe name of the texture in the original compositor definition
mrtIndexIf name identifies a MRT, which texture attachment to retrieve
Returns
The texture pointer, corresponds to a real texture
const String& Ogre::Compositor::getTextureInstanceName ( const String name,
size_t  mrtIndex 
)

Get the instance name for a global texture.

Parameters
nameThe name of the texture in the original compositor definition
mrtIndexIf name identifies a MRT, which texture attachment to retrieve
Returns
The instance name for the texture, corresponds to a real texture
virtual bool Ogre::Resource::isBackgroundLoaded ( void  ) const
inlinevirtualinherited

Returns whether this Resource has been earmarked for background loading.

Remarks
This option only makes sense when you have built Ogre with thread support (OGRE_THREAD_SUPPORT). If a resource has been marked for background loading, then it won't load on demand like normal when load() is called. Instead, it will ignore request to load() except if the caller indicates it is the background loader. Any other users of this resource should check isLoaded(), and if that returns false, don't use the resource and come back later.

Reimplemented in Ogre::UnifiedHighLevelGpuProgram.

Definition at line 366 of file OgreResource.h.

virtual bool Ogre::Resource::isLoaded ( void  ) const
inlinevirtualinherited

Returns true if the Resource has been loaded, false otherwise.

Reimplemented in Ogre::UnifiedHighLevelGpuProgram.

Definition at line 333 of file OgreResource.h.

virtual bool Ogre::Resource::isLoading ( ) const
inlinevirtualinherited

Returns whether the resource is currently in the process of background loading.

Reimplemented in Ogre::UnifiedHighLevelGpuProgram.

Definition at line 342 of file OgreResource.h.

virtual bool Ogre::Resource::isManuallyLoaded ( void  ) const
inlinevirtualinherited

Is this resource manually loaded?

Definition at line 290 of file OgreResource.h.

virtual bool Ogre::Resource::isPrepared ( void  ) const
inlinevirtualinherited

Returns true if the Resource has been prepared, false otherwise.

Definition at line 325 of file OgreResource.h.

virtual bool Ogre::Resource::isReloadable ( void  ) const
inlinevirtualinherited

Returns true if the Resource is reloadable, false otherwise.

Reimplemented in Ogre::UnifiedHighLevelGpuProgram.

Definition at line 283 of file OgreResource.h.

virtual void Ogre::Resource::load ( bool  backgroundThread = false)
virtualinherited

Loads the resource, if it is not already.

Remarks
If the resource is loaded from a file, loading is automatic. If not, if for example this resource gained it's data from procedural calls rather than loading from a file, then this resource will not reload on it's own.
Parameters
backgroundThreadIndicates whether the caller of this method is the background resource loading thread.

Reimplemented in Ogre::UnifiedHighLevelGpuProgram.

void Ogre::Compositor::loadImpl ( void  )
protectedvirtual

Internal implementation of the meat of the 'load' action, only called if this resource is not being loaded from a ManualResourceLoader.

Implements Ogre::Resource.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr)
inlineinherited

Definition at line 95 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
void *   
)
inlineinherited

Definition at line 101 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
const char *  ,
int  ,
const char *   
)
inlineinherited

Definition at line 107 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr)
inlineinherited

Definition at line 112 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr,
const char *  ,
int  ,
const char *   
)
inlineinherited

Definition at line 118 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
const char *  file,
int  line,
const char *  func 
)
inlineinherited

operator new, with debug line info

Definition at line 67 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz)
inlineinherited

Definition at line 72 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
void *  ptr 
)
inlineinherited

placement operator new

Definition at line 78 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz,
const char *  file,
int  line,
const char *  func 
)
inlineinherited

array operator new, with debug line info

Definition at line 85 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz)
inlineinherited

Definition at line 90 of file OgreMemoryAllocatedObject.h.

virtual void Ogre::Resource::postLoadImpl ( void  )
inlineprotectedvirtualinherited

Internal hook to perform actions after the load process, but before the resource has been marked as fully loaded.

Note
Mutex will have already been acquired by the loading thread. Also, this call will occur even when using a ManualResourceLoader (when loadImpl is not actually called)

Reimplemented in Ogre::Mesh, Ogre::D3D9Texture, and Ogre::D3D11Texture.

Definition at line 190 of file OgreResource.h.

virtual void Ogre::Resource::postUnloadImpl ( void  )
inlineprotectedvirtualinherited

Internal hook to perform actions after the unload process, but before the resource has been marked as fully unloaded.

Note
Mutex will have already been acquired by the unloading thread.

Definition at line 200 of file OgreResource.h.

virtual void Ogre::Resource::preLoadImpl ( void  )
inlineprotectedvirtualinherited

Internal hook to perform actions before the load process, but after the resource has been marked as 'loading'.

Note
Mutex will have already been acquired by the loading thread. Also, this call will occur even when using a ManualResourceLoader (when loadImpl is not actually called)

Definition at line 183 of file OgreResource.h.

virtual void Ogre::Resource::prepare ( bool  backgroundThread = false)
virtualinherited

Prepares the resource for load, if it is not already.

One can call prepare() before load(), but this is not required as load() will call prepare() itself, if needed. When OGRE_THREAD_SUPPORT==1 both load() and prepare() are thread-safe. When OGRE_THREAD_SUPPORT==2 however, only prepare() is thread-safe. The reason for this function is to allow a background thread to do some of the loading work, without requiring the whole render system to be thread-safe. The background thread would call prepare() while the main render loop would later call load(). So long as prepare() remains thread-safe, subclasses can arbitrarily split the work of loading a resource between load() and prepare(). It is best to try and do as much work in prepare(), however, since this will leave less work for the main render thread to do and thus increase FPS.

Parameters
backgroundThreadWhether this is occurring in a background thread
virtual void Ogre::Resource::prepareImpl ( void  )
inlineprotectedvirtualinherited

Internal implementation of the meat of the 'prepare' action.

Reimplemented in Ogre::Mesh, Ogre::D3D9Texture, Ogre::Material, Ogre::D3D11Texture, Ogre::PatchMesh, Ogre::GLTexture, Ogre::GLESTexture, and Ogre::GLES2Texture.

Definition at line 204 of file OgreResource.h.

virtual void Ogre::Resource::preUnloadImpl ( void  )
inlineprotectedvirtualinherited

Internal hook to perform actions before the unload process.

Note
Mutex will have already been acquired by the unloading thread.

Definition at line 195 of file OgreResource.h.

virtual void Ogre::Resource::reload ( void  )
virtualinherited

Reloads the resource, if it is already loaded.

Remarks
Calls unload() and then load() again, if the resource is already loaded. If it is not loaded already, then nothing happens.

Reimplemented in Ogre::UnifiedHighLevelGpuProgram.

void Ogre::Compositor::removeAllTechniques ( )

Remove all techniques.

virtual void Ogre::Resource::removeListener ( Listener lis)
virtualinherited

Remove a listener on this resource.

See also
Resource::Listener

Reimplemented in Ogre::UnifiedHighLevelGpuProgram.

void Ogre::Compositor::removeTechnique ( size_t  idx)

Remove a technique.

It will also be destroyed.

virtual void Ogre::Resource::setBackgroundLoaded ( bool  bl)
inlinevirtualinherited

Tells the resource whether it is background loaded or not.

Remarks
See also
Resource::isBackgroundLoaded . Note that calling this only defers the normal on-demand loading behaviour of a resource, it does not actually set up a thread to make sure the resource gets loaded in the background. You should use ResourceBackgroundLoadingQueue to manage the actual loading (which will call this method itself).

Reimplemented in Ogre::UnifiedHighLevelGpuProgram.

Definition at line 376 of file OgreResource.h.

virtual bool Ogre::StringInterface::setParameter ( const String name,
const String value 
)
virtualinherited

Generic parameter setting method.

Remarks
Call this method with the name of a parameter and a string version of the value to set. The implementor will convert the string to a native type internally. If in doubt, check the parameter definition in the list returned from StringInterface::getParameters.
Parameters
nameThe name of the parameter to set
valueString value. Must be in the right format for the type specified in the parameter definition. See the StringConverter class for more information.
Returns
true if set was successful, false otherwise (NB no exceptions thrown - tolerant method)

Referenced by Ogre::StringInterface::copyParametersTo().

virtual void Ogre::StringInterface::setParameterList ( const NameValuePairList paramList)
virtualinherited

Generic multiple parameter setting method.

Remarks
Call this method with a list of name / value pairs to set. The implementor will convert the string to a native type internally. If in doubt, check the parameter definition in the list returned from StringInterface::getParameters.
Parameters
paramListName/value pair list
virtual void Ogre::Resource::touch ( void  )
virtualinherited

'Touches' the resource to indicate it has been used.

Reimplemented in Ogre::Material, and Ogre::UnifiedHighLevelGpuProgram.

Referenced by Ogre::Material::touch().

virtual void Ogre::Resource::unload ( void  )
virtualinherited

Unloads the resource; this is not permanent, the resource can be reloaded later if required.

Reimplemented in Ogre::UnifiedHighLevelGpuProgram.

void Ogre::Compositor::unloadImpl ( void  )
protectedvirtual

Internal implementation of the 'unload' action; called regardless of whether this resource is being loaded from a ManualResourceLoader.

Implements Ogre::Resource.

virtual void Ogre::Resource::unprepareImpl ( void  )
inlineprotectedvirtualinherited

Internal function for undoing the 'prepare' action.

Called when the load is completed, and when resources are unloaded when they are prepared but not yet loaded.

Reimplemented in Ogre::Mesh, Ogre::D3D9Texture, Ogre::Material, Ogre::D3D11Texture, Ogre::GLTexture, Ogre::GLESTexture, and Ogre::GLES2Texture.

Definition at line 209 of file OgreResource.h.

Member Data Documentation

bool Ogre::Compositor::mCompilationRequired
private

Compilation required This is set if the techniques change and the supportedness of techniques has to be re-evaluated.

Definition at line 157 of file OgreCompositor.h.

ResourceManager* Ogre::Resource::mCreator
protectedinherited

Creator.

Definition at line 143 of file OgreResource.h.

GlobalMRTMap Ogre::Compositor::mGlobalMRTs
private

Definition at line 173 of file OgreCompositor.h.

GlobalTextureMap Ogre::Compositor::mGlobalTextures
private

Definition at line 170 of file OgreCompositor.h.

String Ogre::Resource::mGroup
protectedinherited

The name of the resource group.

Definition at line 147 of file OgreResource.h.

ResourceHandle Ogre::Resource::mHandle
protectedinherited

Numeric handle for more efficient look up than name.

Definition at line 149 of file OgreResource.h.

volatile bool Ogre::Resource::mIsBackgroundLoaded
protectedinherited

Is this resource going to be background loaded? Only applicable for multithreaded.

Definition at line 153 of file OgreResource.h.

bool Ogre::Resource::mIsManual
protectedinherited

Is this file manually loaded?

Definition at line 157 of file OgreResource.h.

ListenerList Ogre::Resource::mListenerList
protectedinherited

Definition at line 166 of file OgreResource.h.

ManualResourceLoader* Ogre::Resource::mLoader
protectedinherited

Optional manual loader; if provided, data is loaded from here instead of a file.

Definition at line 161 of file OgreResource.h.

AtomicScalar<LoadingState> Ogre::Resource::mLoadingState
protectedinherited

Is the resource currently loaded?

Definition at line 151 of file OgreResource.h.

String Ogre::Resource::mName
protectedinherited

Unique name of the resource.

Definition at line 145 of file OgreResource.h.

String Ogre::Resource::mOrigin
protectedinherited

Origin of this resource (e.g. script name) - optional.

Definition at line 159 of file OgreResource.h.

size_t Ogre::Resource::mSize
protectedinherited

The size of the resource in bytes.

Definition at line 155 of file OgreResource.h.

size_t Ogre::Resource::mStateCount
protectedinherited

State count, the number of times this resource has changed state.

Definition at line 163 of file OgreResource.h.

Techniques Ogre::Compositor::mSupportedTechniques
private

Definition at line 152 of file OgreCompositor.h.

Techniques Ogre::Compositor::mTechniques
private

Definition at line 151 of file OgreCompositor.h.


The documentation for this class was generated from the following file: