PCZ implementation of IntersectionSceneQuery. More...
#include <OgrePCZSceneQuery.h>
Public Types | |
enum | WorldFragmentType { WFT_NONE, WFT_PLANE_BOUNDED_REGION, WFT_SINGLE_INTERSECTION, WFT_CUSTOM_GEOMETRY, WFT_RENDER_OPERATION } |
This type can be used by collaborating applications & SceneManagers to agree on the type of world geometry to be returned from queries. More... | |
Public Member Functions | |
PCZIntersectionSceneQuery (SceneManager *creator) | |
~PCZIntersectionSceneQuery () | |
virtual void | clearResults (void) |
Clears the results of the last query execution. More... | |
void | execute (IntersectionSceneQueryListener *listener) |
See IntersectionSceneQuery. More... | |
virtual IntersectionSceneQueryResult & | execute (void) |
Executes the query, returning the results back in one list. More... | |
virtual IntersectionSceneQueryResult & | getLastResults (void) const |
Gets the results of the last query that was run using this object, provided the query was executed using the collection-returning version of execute. More... | |
virtual uint32 | getQueryMask (void) const |
Returns the current mask for this query. More... | |
virtual uint32 | getQueryTypeMask (void) const |
Returns the current mask for this query. More... | |
virtual const set < WorldFragmentType >::type * | getSupportedWorldFragmentTypes (void) const |
Returns the types of world fragments this query supports. More... | |
virtual WorldFragmentType | getWorldFragmentType (void) const |
Gets the current world fragment types to be returned from the query. More... | |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, void *) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info More... | |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, void *ptr) |
placement operator new More... | |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info More... | |
void * | operator new[] (size_t sz) |
bool | queryResult (MovableObject *first, MovableObject *second) |
Self-callback in order to deal with execute which returns collection. More... | |
bool | queryResult (MovableObject *movable, SceneQuery::WorldFragment *fragment) |
Self-callback in order to deal with execute which returns collection. More... | |
virtual void | setQueryMask (uint32 mask) |
Sets the mask for results of this query. More... | |
virtual void | setQueryTypeMask (uint32 mask) |
Sets the type mask for results of this query. More... | |
virtual void | setWorldFragmentType (enum WorldFragmentType wft) |
Tells the query what kind of world geometry to return from queries; often the full renderable geometry is not what is needed. More... | |
Protected Attributes | |
IntersectionSceneQueryResult * | mLastResult |
SceneManager * | mParentSceneMgr |
uint32 | mQueryMask |
uint32 | mQueryTypeMask |
set< WorldFragmentType >::type | mSupportedWorldFragments |
WorldFragmentType | mWorldFragmentType |
PCZ implementation of IntersectionSceneQuery.
Definition at line 47 of file OgrePCZSceneQuery.h.
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inherited |
This type can be used by collaborating applications & SceneManagers to agree on the type of world geometry to be returned from queries.
Not all these types will be supported by all SceneManagers; once the application has decided which SceneManager specialisation to use, it is expected that it will know which type of world geometry abstraction is available to it.
Enumerator | |
---|---|
WFT_NONE |
Return no world geometry hits at all. |
WFT_PLANE_BOUNDED_REGION |
Return pointers to convex plane-bounded regions. |
WFT_SINGLE_INTERSECTION |
Return a single intersection point (typically RaySceneQuery only) |
WFT_CUSTOM_GEOMETRY |
Custom geometry as defined by the SceneManager. |
WFT_RENDER_OPERATION |
General RenderOperation structure. |
Definition at line 83 of file OgreSceneQuery.h.
Ogre::PCZIntersectionSceneQuery::PCZIntersectionSceneQuery | ( | SceneManager * | creator | ) |
Ogre::PCZIntersectionSceneQuery::~PCZIntersectionSceneQuery | ( | ) |
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virtualinherited |
Clears the results of the last query execution.
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virtual |
Reimplemented from Ogre::DefaultIntersectionSceneQuery.
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virtualinherited |
Executes the query, returning the results back in one list.
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virtualinherited |
Gets the results of the last query that was run using this object, provided the query was executed using the collection-returning version of execute.
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virtualinherited |
Returns the current mask for this query.
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virtualinherited |
Returns the current mask for this query.
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inlinevirtualinherited |
Returns the types of world fragments this query supports.
Definition at line 175 of file OgreSceneQuery.h.
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virtualinherited |
Gets the current world fragment types to be returned from the query.
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inlineinherited |
Definition at line 95 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 101 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 107 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 112 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 118 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
operator new, with debug line info
Definition at line 67 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 72 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
placement operator new
Definition at line 78 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
array operator new, with debug line info
Definition at line 85 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 90 of file OgreMemoryAllocatedObject.h.
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virtualinherited |
Self-callback in order to deal with execute which returns collection.
Implements Ogre::IntersectionSceneQueryListener.
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virtualinherited |
Self-callback in order to deal with execute which returns collection.
Implements Ogre::IntersectionSceneQueryListener.
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virtualinherited |
Sets the mask for results of this query.
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virtualinherited |
Sets the type mask for results of this query.
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virtualinherited |
Tells the query what kind of world geometry to return from queries; often the full renderable geometry is not what is needed.
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protectedinherited |
Definition at line 516 of file OgreSceneQuery.h.
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protectedinherited |
Definition at line 123 of file OgreSceneQuery.h.
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protectedinherited |
Definition at line 124 of file OgreSceneQuery.h.
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protectedinherited |
Definition at line 125 of file OgreSceneQuery.h.
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protectedinherited |
Definition at line 126 of file OgreSceneQuery.h.
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protectedinherited |
Definition at line 127 of file OgreSceneQuery.h.