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Ogre::Vector2 Class Reference

Standard 2-dimensional vector. More...

#include <OgreVector2.h>

+ Collaboration diagram for Ogre::Vector2:

Public Member Functions

 Vector2 ()
 
 Vector2 (const Real fX, const Real fY)
 
 Vector2 (const Real scaler)
 
 Vector2 (const Real afCoordinate[2])
 
 Vector2 (const int afCoordinate[2])
 
 Vector2 (Real *const r)
 
Ogre::Radian angleBetween (const Ogre::Vector2 &other) const
 Gets the angle between 2 vectors. More...
 
Ogre::Radian angleTo (const Ogre::Vector2 &other) const
 Gets the oriented angle between 2 vectors. More...
 
Real crossProduct (const Vector2 &rkVector) const
 Calculates the 2 dimensional cross-product of 2 vectors, which results in a single floating point value which is 2 times the area of the triangle. More...
 
Real distance (const Vector2 &rhs) const
 Returns the distance to another vector. More...
 
Real dotProduct (const Vector2 &vec) const
 Calculates the dot (scalar) product of this vector with another. More...
 
bool isNaN () const
 Check whether this vector contains valid values. More...
 
bool isZeroLength (void) const
 Returns true if this vector is zero length. More...
 
Real length () const
 Returns the length (magnitude) of the vector. More...
 
void makeCeil (const Vector2 &cmp)
 Sets this vector's components to the maximum of its own and the ones of the passed in vector. More...
 
void makeFloor (const Vector2 &cmp)
 Sets this vector's components to the minimum of its own and the ones of the passed in vector. More...
 
Vector2 midPoint (const Vector2 &vec) const
 Returns a vector at a point half way between this and the passed in vector. More...
 
Real normalise ()
 Normalises the vector. More...
 
Vector2 normalisedCopy (void) const
 As normalise, except that this vector is unaffected and the normalised vector is returned as a copy. More...
 
bool operator!= (const Vector2 &rkVector) const
 
Vector2 operator* (const Real fScalar) const
 
Vector2 operator* (const Vector2 &rhs) const
 
Vector2operator*= (const Real fScalar)
 
Vector2operator*= (const Vector2 &rkVector)
 
Vector2 operator+ (const Vector2 &rkVector) const
 
const Vector2operator+ () const
 
Vector2operator+= (const Vector2 &rkVector)
 
Vector2operator+= (const Real fScaler)
 
Vector2 operator- (const Vector2 &rkVector) const
 
Vector2 operator- () const
 
Vector2operator-= (const Vector2 &rkVector)
 
Vector2operator-= (const Real fScaler)
 
Vector2 operator/ (const Real fScalar) const
 
Vector2 operator/ (const Vector2 &rhs) const
 
Vector2operator/= (const Real fScalar)
 
Vector2operator/= (const Vector2 &rkVector)
 
bool operator< (const Vector2 &rhs) const
 Returns true if the vector's scalar components are all greater that the ones of the vector it is compared against. More...
 
Vector2operator= (const Vector2 &rkVector)
 Assigns the value of the other vector. More...
 
Vector2operator= (const Real fScalar)
 
bool operator== (const Vector2 &rkVector) const
 
bool operator> (const Vector2 &rhs) const
 Returns true if the vector's scalar components are all smaller that the ones of the vector it is compared against. More...
 
Real operator[] (const size_t i) const
 
Realoperator[] (const size_t i)
 
Vector2 perpendicular (void) const
 Generates a vector perpendicular to this vector (eg an 'up' vector). More...
 
Realptr ()
 Pointer accessor for direct copying. More...
 
const Realptr () const
 Pointer accessor for direct copying. More...
 
Vector2 randomDeviant (Real angle) const
 Generates a new random vector which deviates from this vector by a given angle in a random direction. More...
 
Vector2 reflect (const Vector2 &normal) const
 Calculates a reflection vector to the plane with the given normal . More...
 
Real squaredDistance (const Vector2 &rhs) const
 Returns the square of the distance to another vector. More...
 
Real squaredLength () const
 Returns the square of the length(magnitude) of the vector. More...
 
void swap (Vector2 &other)
 Exchange the contents of this vector with another. More...
 

Public Attributes

Real x
 
Real y
 

Static Public Attributes

static const Vector2 NEGATIVE_UNIT_X
 
static const Vector2 NEGATIVE_UNIT_Y
 
static const Vector2 UNIT_SCALE
 
static const Vector2 UNIT_X
 
static const Vector2 UNIT_Y
 
static const Vector2 ZERO
 

Friends

Vector2 operator* (const Real fScalar, const Vector2 &rkVector)
 
Vector2 operator+ (const Vector2 &lhs, const Real rhs)
 
Vector2 operator+ (const Real lhs, const Vector2 &rhs)
 
Vector2 operator- (const Vector2 &lhs, const Real rhs)
 
Vector2 operator- (const Real lhs, const Vector2 &rhs)
 
Vector2 operator/ (const Real fScalar, const Vector2 &rkVector)
 
_OgreExport friend std::ostream & operator<< (std::ostream &o, const Vector2 &v)
 Function for writing to a stream. More...
 

Detailed Description

Standard 2-dimensional vector.

Remarks
A direction in 2D space represented as distances along the 2 orthogonal axes (x, y). Note that positions, directions and scaling factors can be represented by a vector, depending on how you interpret the values.

Definition at line 51 of file OgreVector2.h.

Constructor & Destructor Documentation

Ogre::Vector2::Vector2 ( )
inline

Definition at line 57 of file OgreVector2.h.

Ogre::Vector2::Vector2 ( const Real  fX,
const Real  fY 
)
inline

Definition at line 61 of file OgreVector2.h.

Ogre::Vector2::Vector2 ( const Real  scaler)
inlineexplicit

Definition at line 66 of file OgreVector2.h.

Ogre::Vector2::Vector2 ( const Real  afCoordinate[2])
inlineexplicit

Definition at line 71 of file OgreVector2.h.

Ogre::Vector2::Vector2 ( const int  afCoordinate[2])
inlineexplicit

Definition at line 77 of file OgreVector2.h.

Ogre::Vector2::Vector2 ( Real *const  r)
inlineexplicit

Definition at line 83 of file OgreVector2.h.

Member Function Documentation

Ogre::Radian Ogre::Vector2::angleBetween ( const Ogre::Vector2 other) const
inline

Gets the angle between 2 vectors.

Remarks
Vectors do not have to be unit-length but must represent directions.

Definition at line 560 of file OgreVector2.h.

References Ogre::Math::ACos(), Ogre::Math::Clamp(), and length().

Ogre::Radian Ogre::Vector2::angleTo ( const Ogre::Vector2 other) const
inline

Gets the oriented angle between 2 vectors.

Remarks
Vectors do not have to be unit-length but must represent directions. The angle is comprised between 0 and 2 PI.

Definition at line 578 of file OgreVector2.h.

References Ogre::Math::TWO_PI.

Real Ogre::Vector2::crossProduct ( const Vector2 rkVector) const
inline

Calculates the 2 dimensional cross-product of 2 vectors, which results in a single floating point value which is 2 times the area of the triangle.

Definition at line 491 of file OgreVector2.h.

References x, and y.

Real Ogre::Vector2::distance ( const Vector2 rhs) const
inline

Returns the distance to another vector.

Warning
This operation requires a square root and is expensive in terms of CPU operations. If you don't need to know the exact distance (e.g. for just comparing distances) use squaredDistance() instead.

Definition at line 354 of file OgreVector2.h.

Real Ogre::Vector2::dotProduct ( const Vector2 vec) const
inline

Calculates the dot (scalar) product of this vector with another.

Remarks
The dot product can be used to calculate the angle between 2 vectors. If both are unit vectors, the dot product is the cosine of the angle; otherwise the dot product must be divided by the product of the lengths of both vectors to get the cosine of the angle. This result can further be used to calculate the distance of a point from a plane.
Parameters
vecVector with which to calculate the dot product (together with this one).
Returns
A float representing the dot product value.

Definition at line 388 of file OgreVector2.h.

References x, and y.

bool Ogre::Vector2::isNaN ( ) const
inline

Check whether this vector contains valid values.

Definition at line 551 of file OgreVector2.h.

References Ogre::Math::isNaN().

bool Ogre::Vector2::isZeroLength ( void  ) const
inline

Returns true if this vector is zero length.

Definition at line 526 of file OgreVector2.h.

Real Ogre::Vector2::length ( ) const
inline

Returns the length (magnitude) of the vector.

Warning
This operation requires a square root and is expensive in terms of CPU operations. If you don't need to know the exact length (e.g. for just comparing lengths) use squaredLength() instead.

Definition at line 327 of file OgreVector2.h.

References Ogre::Math::Sqrt().

Referenced by angleBetween().

void Ogre::Vector2::makeCeil ( const Vector2 cmp)
inline

Sets this vector's components to the maximum of its own and the ones of the passed in vector.

Remarks
'Maximum' in this case means the combination of the highest value of x, y and z from both vectors. Highest is taken just numerically, not magnitude, so 1 > -3.

Definition at line 470 of file OgreVector2.h.

References x, and y.

void Ogre::Vector2::makeFloor ( const Vector2 cmp)
inline

Sets this vector's components to the minimum of its own and the ones of the passed in vector.

Remarks
'Minimum' in this case means the combination of the lowest value of x, y and z from both vectors. Lowest is taken just numerically, not magnitude, so -1 < 0.

Definition at line 457 of file OgreVector2.h.

References x, and y.

Vector2 Ogre::Vector2::midPoint ( const Vector2 vec) const
inline

Returns a vector at a point half way between this and the passed in vector.

Definition at line 423 of file OgreVector2.h.

References x, and y.

Real Ogre::Vector2::normalise ( void  )
inline

Normalises the vector.

Remarks
This method normalises the vector such that it's length / magnitude is 1. The result is called a unit vector.
Note
This function will not crash for zero-sized vectors, but there will be no changes made to their components.
Returns
The previous length of the vector.

Definition at line 403 of file OgreVector2.h.

References Ogre::Math::Sqrt().

Referenced by normalisedCopy().

Vector2 Ogre::Vector2::normalisedCopy ( void  ) const
inline

As normalise, except that this vector is unaffected and the normalised vector is returned as a copy.

Definition at line 535 of file OgreVector2.h.

References normalise().

bool Ogre::Vector2::operator!= ( const Vector2 rkVector) const
inline

Definition at line 146 of file OgreVector2.h.

References x, and y.

Vector2 Ogre::Vector2::operator* ( const Real  fScalar) const
inline

Definition at line 166 of file OgreVector2.h.

Vector2 Ogre::Vector2::operator* ( const Vector2 rhs) const
inline

Definition at line 173 of file OgreVector2.h.

References x, and y.

Vector2& Ogre::Vector2::operator*= ( const Real  fScalar)
inline

Definition at line 284 of file OgreVector2.h.

Vector2& Ogre::Vector2::operator*= ( const Vector2 rkVector)
inline

Definition at line 292 of file OgreVector2.h.

References x, and y.

Vector2 Ogre::Vector2::operator+ ( const Vector2 rkVector) const
inline

Definition at line 152 of file OgreVector2.h.

References x, and y.

const Vector2& Ogre::Vector2::operator+ ( ) const
inline

Definition at line 198 of file OgreVector2.h.

Vector2& Ogre::Vector2::operator+= ( const Vector2 rkVector)
inline

Definition at line 252 of file OgreVector2.h.

References x, and y.

Vector2& Ogre::Vector2::operator+= ( const Real  fScaler)
inline

Definition at line 260 of file OgreVector2.h.

Vector2 Ogre::Vector2::operator- ( const Vector2 rkVector) const
inline

Definition at line 159 of file OgreVector2.h.

References x, and y.

Vector2 Ogre::Vector2::operator- ( ) const
inline

Definition at line 203 of file OgreVector2.h.

Vector2& Ogre::Vector2::operator-= ( const Vector2 rkVector)
inline

Definition at line 268 of file OgreVector2.h.

References x, and y.

Vector2& Ogre::Vector2::operator-= ( const Real  fScaler)
inline

Definition at line 276 of file OgreVector2.h.

Vector2 Ogre::Vector2::operator/ ( const Real  fScalar) const
inline

Definition at line 180 of file OgreVector2.h.

Vector2 Ogre::Vector2::operator/ ( const Vector2 rhs) const
inline

Definition at line 191 of file OgreVector2.h.

References x, and y.

Vector2& Ogre::Vector2::operator/= ( const Real  fScalar)
inline

Definition at line 300 of file OgreVector2.h.

Vector2& Ogre::Vector2::operator/= ( const Vector2 rkVector)
inline

Definition at line 312 of file OgreVector2.h.

References x, and y.

bool Ogre::Vector2::operator< ( const Vector2 rhs) const
inline

Returns true if the vector's scalar components are all greater that the ones of the vector it is compared against.

Definition at line 433 of file OgreVector2.h.

References x, and y.

Vector2& Ogre::Vector2::operator= ( const Vector2 rkVector)
inline

Assigns the value of the other vector.

Parameters
rkVectorThe other vector

Definition at line 125 of file OgreVector2.h.

References x, and y.

Vector2& Ogre::Vector2::operator= ( const Real  fScalar)
inline

Definition at line 133 of file OgreVector2.h.

bool Ogre::Vector2::operator== ( const Vector2 rkVector) const
inline

Definition at line 141 of file OgreVector2.h.

References x, and y.

bool Ogre::Vector2::operator> ( const Vector2 rhs) const
inline

Returns true if the vector's scalar components are all smaller that the ones of the vector it is compared against.

Definition at line 443 of file OgreVector2.h.

References x, and y.

Real Ogre::Vector2::operator[] ( const size_t  i) const
inline

Definition at line 96 of file OgreVector2.h.

Real& Ogre::Vector2::operator[] ( const size_t  i)
inline

Definition at line 103 of file OgreVector2.h.

Vector2 Ogre::Vector2::perpendicular ( void  ) const
inline

Generates a vector perpendicular to this vector (eg an 'up' vector).

Remarks
This method will return a vector which is perpendicular to this vector. There are an infinite number of possibilities but this method will guarantee to generate one of them. If you need more control you should use the Quaternion class.

Definition at line 483 of file OgreVector2.h.

Real* Ogre::Vector2::ptr ( )
inline

Pointer accessor for direct copying.

Definition at line 111 of file OgreVector2.h.

Referenced by Ogre::AnimableValue::setAsBaseValue(), and Ogre::RTShader::UniformParameter::setGpuParameter().

const Real* Ogre::Vector2::ptr ( ) const
inline

Pointer accessor for direct copying.

Definition at line 116 of file OgreVector2.h.

Vector2 Ogre::Vector2::randomDeviant ( Real  angle) const
inline

Generates a new random vector which deviates from this vector by a given angle in a random direction.

Remarks
This method assumes that the random number generator has already been seeded appropriately.
Parameters
angleThe angle at which to deviate in radians
upAny vector perpendicular to this one (which could generated by cross-product of this vector and any other non-colinear vector). If you choose not to provide this the function will derive one on it's own, however if you provide one yourself the function will be faster (this allows you to reuse up vectors if you call this method more than once)
Returns
A random vector which deviates from this vector by angle. This vector will not be normalised, normalise it if you wish afterwards.

Definition at line 515 of file OgreVector2.h.

References Ogre::Math::TWO_PI, and Ogre::Math::UnitRandom().

Vector2 Ogre::Vector2::reflect ( const Vector2 normal) const
inline

Calculates a reflection vector to the plane with the given normal .

Remarks
NB assumes 'this' is pointing AWAY FROM the plane, invert if it is not.

Definition at line 545 of file OgreVector2.h.

Real Ogre::Vector2::squaredDistance ( const Vector2 rhs) const
inline

Returns the square of the distance to another vector.

Remarks
This method is for efficiency - calculating the actual distance to another vector requires a square root, which is expensive in terms of the operations required. This method returns the square of the distance to another vector, i.e. the same as the distance but before the square root is taken. Use this if you want to find the longest / shortest distance without incurring the square root.

Definition at line 369 of file OgreVector2.h.

Real Ogre::Vector2::squaredLength ( ) const
inline

Returns the square of the length(magnitude) of the vector.

Remarks
This method is for efficiency - calculating the actual length of a vector requires a square root, which is expensive in terms of the operations required. This method returns the square of the length of the vector, i.e. the same as the length but before the square root is taken. Use this if you want to find the longest / shortest vector without incurring the square root.

Definition at line 342 of file OgreVector2.h.

void Ogre::Vector2::swap ( Vector2 other)
inline

Exchange the contents of this vector with another.

Definition at line 90 of file OgreVector2.h.

References std::swap(), x, and y.

Friends And Related Function Documentation

Vector2 operator* ( const Real  fScalar,
const Vector2 rkVector 
)
friend

Definition at line 209 of file OgreVector2.h.

Vector2 operator+ ( const Vector2 lhs,
const Real  rhs 
)
friend

Definition at line 223 of file OgreVector2.h.

Vector2 operator+ ( const Real  lhs,
const Vector2 rhs 
)
friend

Definition at line 230 of file OgreVector2.h.

Vector2 operator- ( const Vector2 lhs,
const Real  rhs 
)
friend

Definition at line 237 of file OgreVector2.h.

Vector2 operator- ( const Real  lhs,
const Vector2 rhs 
)
friend

Definition at line 244 of file OgreVector2.h.

Vector2 operator/ ( const Real  fScalar,
const Vector2 rkVector 
)
friend

Definition at line 216 of file OgreVector2.h.

_OgreExport friend std::ostream& operator<< ( std::ostream &  o,
const Vector2 v 
)
friend

Function for writing to a stream.

Definition at line 599 of file OgreVector2.h.

Member Data Documentation

const Vector2 Ogre::Vector2::NEGATIVE_UNIT_X
static

Definition at line 592 of file OgreVector2.h.

const Vector2 Ogre::Vector2::NEGATIVE_UNIT_Y
static

Definition at line 593 of file OgreVector2.h.

const Vector2 Ogre::Vector2::UNIT_SCALE
static

Definition at line 594 of file OgreVector2.h.

const Vector2 Ogre::Vector2::UNIT_X
static

Definition at line 590 of file OgreVector2.h.

const Vector2 Ogre::Vector2::UNIT_Y
static

Definition at line 591 of file OgreVector2.h.

const Vector2 Ogre::Vector2::ZERO
static

Definition at line 589 of file OgreVector2.h.


The documentation for this class was generated from the following file: