Holds the results of a scene query.
More...
#include <OgreSceneQuery.h>
|
void | operator delete (void *ptr) |
|
void | operator delete (void *ptr, void *) |
|
void | operator delete (void *ptr, const char *, int, const char *) |
|
void | operator delete[] (void *ptr) |
|
void | operator delete[] (void *ptr, const char *, int, const char *) |
|
void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info More...
|
|
void * | operator new (size_t sz) |
|
void * | operator new (size_t sz, void *ptr) |
| placement operator new More...
|
|
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info More...
|
|
void * | operator new[] (size_t sz) |
|
Holds the results of a scene query.
Definition at line 209 of file OgreSceneQuery.h.
template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new |
( |
size_t |
sz, |
|
|
const char * |
file, |
|
|
int |
line, |
|
|
const char * |
func |
|
) |
| |
|
inlineinherited |
template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] |
( |
size_t |
sz, |
|
|
const char * |
file, |
|
|
int |
line, |
|
|
const char * |
func |
|
) |
| |
|
inlineinherited |
List of movable objects in the query (entities, particle systems etc)
Definition at line 212 of file OgreSceneQuery.h.
The documentation for this struct was generated from the following file: