OGRE  1.9
Object-Oriented Graphics Rendering Engine
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
OgreD3D11RenderSystem.h File Reference
+ Include dependency graph for OgreD3D11RenderSystem.h:
+ This graph shows which files directly or indirectly include this file:

Go to the source code of this file.


class  Ogre::D3D11RenderSystem
 Implementation of DirectX11 as a rendering system. More...
struct  Ogre::D3D11RenderSystem::sD3DTextureStageDesc
 structure holding texture unit settings for every stage More...



This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/



#define MAX_LIGHTS   8

Macro Definition Documentation

#define MAX_LIGHTS   8

Definition at line 38 of file OgreD3D11RenderSystem.h.