#include "OgrePrerequisites.h"
#include "Threading/OgreThreadHeaders.h"
#include <d3d9.h>
#include <d3dx9.h>
#include <DxErr.h>
Go to the source code of this file.
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Macros | |
#define | _OgreD3D9Export __declspec(dllimport) |
#define | D3D9_DEVICE_ACCESS_CRITICAL_SECTION |
#define | D3D9_DEVICE_ACCESS_LOCK |
#define | D3D9_DEVICE_ACCESS_UNLOCK |
#define | DIRECT3D_VERSION 0x0900 |
#define | OGRE_D3D_MANAGE_BUFFERS 1 |
#define | OGRE_LOCK_RECURSIVE_MUTEX(name) |
#define | OGRE_UNLOCK_RECURSIVE_MUTEX(name) |
#define | SAFE_DELETE(p) { if(p) { delete (p); (p)=NULL; } } |
#define | SAFE_DELETE_ARRAY(p) { if(p) { delete[] (p); (p)=NULL; } } |
#define | SAFE_RELEASE(p) { if(p) { (p)->Release(); (p)=NULL; } } |
#define | WIN32_LEAN_AND_MEAN |
Typedefs | |
typedef SharedPtr< D3D9GpuProgram > | Ogre::D3D9GpuProgramPtr |
typedef SharedPtr < D3D9HLSLProgram > | Ogre::D3D9HLSLProgramPtr |
typedef SharedPtr< D3D9Texture > | Ogre::D3D9TexturePtr |
#define _OgreD3D9Export __declspec(dllimport) |
Definition at line 118 of file OgreD3D9Prerequisites.h.
#define D3D9_DEVICE_ACCESS_CRITICAL_SECTION |
Definition at line 53 of file OgreD3D9Prerequisites.h.
#define D3D9_DEVICE_ACCESS_LOCK |
Definition at line 51 of file OgreD3D9Prerequisites.h.
#define D3D9_DEVICE_ACCESS_UNLOCK |
Definition at line 52 of file OgreD3D9Prerequisites.h.
#define DIRECT3D_VERSION 0x0900 |
Definition at line 57 of file OgreD3D9Prerequisites.h.
#define OGRE_D3D_MANAGE_BUFFERS 1 |
Definition at line 106 of file OgreD3D9Prerequisites.h.
#define OGRE_LOCK_RECURSIVE_MUTEX | ( | name | ) |
Definition at line 42 of file OgreD3D9Prerequisites.h.
#define OGRE_UNLOCK_RECURSIVE_MUTEX | ( | name | ) |
Definition at line 43 of file OgreD3D9Prerequisites.h.
#define SAFE_DELETE | ( | p | ) | { if(p) { delete (p); (p)=NULL; } } |
Definition at line 60 of file OgreD3D9Prerequisites.h.
#define SAFE_DELETE_ARRAY | ( | p | ) | { if(p) { delete[] (p); (p)=NULL; } } |
Definition at line 61 of file OgreD3D9Prerequisites.h.
#define SAFE_RELEASE | ( | p | ) | { if(p) { (p)->Release(); (p)=NULL; } } |
Definition at line 62 of file OgreD3D9Prerequisites.h.
#define WIN32_LEAN_AND_MEAN |
Definition at line 69 of file OgreD3D9Prerequisites.h.