#include "OgrePrerequisites.h"
#include "OgreLodStrategy.h"
#include "OgreSingleton.h"
#include "OgreNode.h"
Go to the source code of this file.
Classes | |
class | Ogre::DistanceLodBoxStrategy |
Level of detail strategy based on distance from camera to an object's bounding box. More... | |
class | Ogre::DistanceLodSphereStrategy |
Level of detail strategy based on distance from camera to an object's bounding sphere. More... | |
class | Ogre::DistanceLodStrategy |
Level of detail strategy based on distance from camera. More... | |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |