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OgreGLES2NullUniformCacheImp.h
Go to the documentation of this file.
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/*
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-----------------------------------------------------------------------------
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This source file is part of OGRE
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(Object-oriented Graphics Rendering Engine)
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For the latest info, see http://www.ogre3d.org/
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Copyright (c) 2000-2012 Torus Knot Software Ltd
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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-----------------------------------------------------------------------------
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*/
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#ifndef __GLES2NullUniformCacheImp_H__
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#define __GLES2NullUniformCacheImp_H__
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#include "
OgreGLES2Prerequisites.h
"
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typedef
Ogre::GeneralAllocatedObject
UniformCacheAlloc
;
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namespace
Ogre
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{
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class
_OgreGLES2Export
GLES2UniformCacheImp
:
public
UniformCacheAlloc
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{
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public
:
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GLES2UniformCacheImp
(
void
);
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~
GLES2UniformCacheImp
(
void
);
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void
clearCache();
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bool
updateUniform(GLint location,
const
void
*value, GLsizei length);
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};
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}
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#endif
_OgreGLES2Export
#define _OgreGLES2Export
Definition:
OgreGLES2Prerequisites.h:260
UniformCacheAlloc
Ogre::GeneralAllocatedObject UniformCacheAlloc
Definition:
OgreGLES2NullUniformCacheImp.h:34
OgreGLES2Prerequisites.h
Ogre::AllocatedObject
Superclass for all objects that wish to use custom memory allocators when their new / delete operator...
Definition:
OgreMemoryAllocatedObject.h:58
Ogre::GLES2UniformCacheImp
An in memory cache of the OpenGL ES 2 uniforms.
Definition:
OgreGLES2NullUniformCacheImp.h:41
RenderSystems
GLES2
src
StateCacheManager
OgreGLES2NullUniformCacheImp.h
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