OGRE  1.9
Object-Oriented Graphics Rendering Engine
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
OgreGLESDefaultHardwareBufferManager.h
Go to the documentation of this file.
1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of OGRE
4  (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
6 
7 Copyright (c) 2008 Renato Araujo Oliveira Filho <renatox@gmail.com>
8 Copyright (c) 2000-2014 Torus Knot Software Ltd
9 
10 Permission is hereby granted, free of charge, to any person obtaining a copy
11 of this software and associated documentation files (the "Software"), to deal
12 in the Software without restriction, including without limitation the rights
13 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
14 copies of the Software, and to permit persons to whom the Software is
15 furnished to do so, subject to the following conditions:
16 
17 The above copyright notice and this permission notice shall be included in
18 all copies or substantial portions of the Software.
19 
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
21 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
23 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
24 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
25 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
26 THE SOFTWARE.
27 -----------------------------------------------------------------------------
28 */
29 
30 #ifndef __GLESDefaultHardwareBufferManager_H__
31 #define __GLESDefaultHardwareBufferManager_H__
32 
33 #include "OgreGLESPrerequisites.h"
37 
38 namespace Ogre {
41  {
42  protected:
43  unsigned char* mData;
45  void* lockImpl(size_t offset, size_t length, LockOptions options);
47  void unlockImpl(void);
48 
49  public:
50  GLESDefaultHardwareVertexBuffer(size_t vertexSize, size_t numVertices,
51  HardwareBuffer::Usage usage);
52  GLESDefaultHardwareVertexBuffer(HardwareBufferManagerBase* mgr, size_t vertexSize, size_t numVertices,
53  HardwareBuffer::Usage usage);
56  void readData(size_t offset, size_t length, void* pDest);
58  void writeData(size_t offset, size_t length, const void* pSource,
59  bool discardWholeBuffer = false);
61  void* lock(size_t offset, size_t length, LockOptions options);
63  void unlock(void);
64 
65  void* getDataPtr(size_t offset) const { return (void*)(mData + offset); }
66  };
67 
70  {
71  protected:
72  unsigned char* mData;
74  void* lockImpl(size_t offset, size_t length, LockOptions options);
76  void unlockImpl(void);
77 
78  public:
79  GLESDefaultHardwareIndexBuffer(IndexType idxType, size_t numIndexes, HardwareBuffer::Usage usage);
82  void readData(size_t offset, size_t length, void* pDest);
84  void writeData(size_t offset, size_t length, const void* pSource,
85  bool discardWholeBuffer = false);
87  void* lock(size_t offset, size_t length, LockOptions options);
89  void unlock(void);
90 
91  void* getDataPtr(size_t offset) const { return (void*)(mData + offset); }
92  };
93 
102  {
103  public:
108  createVertexBuffer(size_t vertexSize, size_t numVerts,
109  HardwareBuffer::Usage usage, bool useShadowBuffer = false);
112  createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes,
113  HardwareBuffer::Usage usage, bool useShadowBuffer = false);
115  RenderToVertexBufferSharedPtr createRenderToVertexBuffer(void);
117  createUniformBuffer(size_t sizeBytes, HardwareBuffer::Usage usage,bool useShadowBuffer, const String& name = "")
118  {
120  "GLES does not support uniform buffer objects",
121  "GLESDefaultHardwareBufferManagerBase::createUniformBuffer");
122  }
125  bool useShadowBuffer = false, const String& name = "")
126  {
128  "GLES does not support atomic counter buffers",
129  "GLESDefaultHardwareBufferManagerBase::createCounterBuffer");
130  }
131  };
132 
135  {
136  public:
139  {
140 
141  }
143  {
144  OGRE_DELETE mImpl;
145  }
147  createUniformBuffer(size_t sizeBytes, HardwareBuffer::Usage usage,bool useShadowBuffer, const String& name = "")
148  {
150  "GLES does not support render to vertex buffer objects",
151  "GLESDefaultHardwareBufferManager::createUniformBuffer");
152  }
153  };
154 }
155 
156 #endif
HardwareUniformBufferSharedPtr createUniformBuffer(size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer, const String &name="")
Create uniform buffer.
Singleton wrapper for hardware buffer manager.
HardwareCounterBufferSharedPtr createCounterBuffer(size_t sizeBytes, HardwareBuffer::Usage usage=HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE, bool useShadowBuffer=false, const String &name="")
Create counter buffer.
Shared pointer implementation used to share uniform buffers.
Specialisation of HardwareBuffer for vertex index buffers, still abstract.
Shared pointer implementation used to share vertex buffers.
HardwareUniformBufferSharedPtr createUniformBuffer(size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer, const String &name="")
Create uniform buffer.
#define _OgreGLESExport
Combination of HBU_DYNAMIC, HBU_WRITE_ONLY and HBU_DISCARDABLE.
Shared pointer implementation used to share index buffers.
LockOptions
Locking options.
Base definition of a hardware buffer manager.
Usage
Enums describing buffer usage; not mutually exclusive.
#define OGRE_DELETE
Specialisation of HardwareIndexBuffer for emulation.
#define OGRE_EXCEPT(code, desc, src)
#define OGRE_NEW
Shared pointer implementation used to share counter buffers.
Specialisation of HardwareVertexBuffer for emulation.
Specialisation of HardwareBuffer for a vertex buffer.
Reference-counted shared pointer, used for objects where implicit destruction is required.
_StringBase String
GLESDefaultHardwareBufferManagerBase as a Singleton.
Specialisation of HardwareBufferManager to emulate hardware buffers.