OGRE  1.9
Object-Oriented Graphics Rendering Engine
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OgreGLESPBuffer.h
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1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of OGRE
4  (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
6 
7 Copyright (c) 2008 Renato Araujo Oliveira Filho <renatox@gmail.com>
8 Copyright (c) 2000-2014 Torus Knot Software Ltd
9 
10 Permission is hereby granted, free of charge, to any person obtaining a copy
11 of this software and associated documentation files (the "Software"), to deal
12 in the Software without restriction, including without limitation the rights
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27 -----------------------------------------------------------------------------
28 */
29 
30 #ifndef __GLESPBuffer_H__
31 #define __GLESPBuffer_H__
32 
33 #include "OgreGLESPrerequisites.h"
34 
35 namespace Ogre {
36 
40  class GLESContext;
42  {
43  public:
44  GLESPBuffer(PixelComponentType format, size_t width, size_t height);
45  virtual ~GLESPBuffer();
46 
47  PixelComponentType getFormat() { return mFormat; }
48  size_t getWidth() { return mWidth; }
49  size_t getHeight() { return mHeight; }
50 
53  static PixelComponentType getPixelComponentType(PixelFormat fmt);
54  protected:
56  size_t mWidth, mHeight;
57  };
58 }
59 
60 #endif
PixelComponentType getFormat()
#define _OgreGLESExport
PixelComponentType
Pixel component format.
PixelFormat
The pixel format used for images, textures, and render surfaces.
PixelComponentType mFormat