OGRE  1.9
Object-Oriented Graphics Rendering Engine
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OgreGLSLProgramManagerCommon.h File Reference
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class  Ogre::GLSLProgramManagerCommon
 Ogre assumes that there are separate programs to deal with but GLSL has one program object that represents the active shader objects during a rendering state. More...



This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/