#include "OgrePrerequisites.h"
#include "OgreHardwareBuffer.h"
#include "OgreSharedPtr.h"
#include "OgreColourValue.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Go to the source code of this file.
Classes | |
class | Ogre::HardwareVertexBuffer |
Specialisation of HardwareBuffer for a vertex buffer. More... | |
class | Ogre::HardwareVertexBufferSharedPtr |
Shared pointer implementation used to share vertex buffers. More... | |
class | Ogre::VertexBufferBinding |
Records the state of all the vertex buffer bindings required to provide a vertex declaration with the input data it needs for the vertex elements. More... | |
class | Ogre::VertexDeclaration |
This class declares the format of a set of vertex inputs, which can be issued to the rendering API through a RenderOperation. More... | |
class | Ogre::VertexElement |
This class declares the usage of a single vertex buffer as a component of a complete VertexDeclaration. More... | |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Typedefs | |
typedef HardwareBufferLockGuard < HardwareVertexBufferSharedPtr > | Ogre::HardwareVertexBufferLockGuard |
Locking helper. More... | |