36 #ifndef PCZSCENEQUERY_H
37 #define PCZSCENEQUERY_H
Manages the organisation and rendering of a 'scene' i.e.
void setExcludeNode(SceneNode *excludeNode)
set node to exclude from query
void setExcludeNode(SceneNode *excludeNode)
set node to exclude from query
Default implementation of SphereSceneQuery.
PCZ implementation of AxisAlignedBoxSceneQuery.
Class representing a node in the scene graph.
PCZ implementation of RaySceneQuery.
void setStartZone(PCZone *startZone)
set the zone to start the scene query
Default implementation of IntersectionSceneQuery.
PCZ implementation of IntersectionSceneQuery.
PCZ implementation of SphereSceneQuery.
Alternative listener class for dealing with RaySceneQuery.
Alternative listener class for dealing with IntersectionSceneQuery.
#define _OgrePCZPluginExport
Default implementation of RaySceneQuery.
PCZ implementation of PlaneBoundedVolumeListSceneQuery.
Default implementation of AxisAlignedBoxSceneQuery.
void setStartZone(PCZone *startZone)
set the zone to start the scene query
Portal-Connected Zone datastructure for managing scene nodes.
Default implementation of PlaneBoundedVolumeListSceneQuery.
void setExcludeNode(SceneNode *excludeNode)
set node to exclude from query
This optional class allows you to receive per-result callbacks from SceneQuery executions instead of ...
void setStartZone(PCZone *startZone)
set the zone to start the scene query
void setExcludeNode(SceneNode *excludeNode)
set node to exclude from query
void setStartZone(PCZone *startZone)
set the zone to start the scene query