28 #ifndef __RenderQueueListener_H__
29 #define __RenderQueueListener_H__
81 bool& skipThisInvocation)
82 { (void)queueGroupId; (void)invocation; (void)skipThisInvocation; }
97 bool& repeatThisInvocation)
98 { (void)queueGroupId; (void)invocation; (void)repeatThisInvocation; }
virtual void renderQueueStarted(uint8 queueGroupId, const String &invocation, bool &skipThisInvocation)
Event raised before a queue group is rendered.
virtual void renderQueueEnded(uint8 queueGroupId, const String &invocation, bool &repeatThisInvocation)
Event raised after a queue group is rendered.
virtual ~RenderQueueListener()
virtual void postRenderQueues()
Event raised after all render queues are processed.
Abstract interface which classes must implement if they wish to receive events from the render queue...
virtual void preRenderQueues()
Event raised before all render queues are processed.